UncleTgt
SOH-CM-2026
Whilst I was playing around with some alpha B24 repaints, I created some olive drab US Navy PB4Y1 skins ...
... but then I remembered KM's PB4Y.
It's a better model, & there are still some mapping issues to sort out, but an early WIP is attached so people get an idea of how it looks.
Before I go much further, I would like to know if a few niggles with how the a/c flies can be resolved (or not).
1) It needs a better airfile - she flies like a dead duck as an AI target, & can't hold a formation at all.
2) KM's a/c used to be frame rate killers, but this one seems OK to me - is this still an issue for many people? Although navy planes flew singly or in pairs, the early squadrons often flew in combined airforce/ navy level bombing missions in the Solomons, or in larger groups on their own, so it needs to perform OK as an AI formation a/c too.
If these things are still problematic, I'll stay with the Alpha repaints, if not, I'll press on with some KM repaints ...
Comments please ...
... but then I remembered KM's PB4Y.

It's a better model, & there are still some mapping issues to sort out, but an early WIP is attached so people get an idea of how it looks.
Before I go much further, I would like to know if a few niggles with how the a/c flies can be resolved (or not).
1) It needs a better airfile - she flies like a dead duck as an AI target, & can't hold a formation at all.
2) KM's a/c used to be frame rate killers, but this one seems OK to me - is this still an issue for many people? Although navy planes flew singly or in pairs, the early squadrons often flew in combined airforce/ navy level bombing missions in the Solomons, or in larger groups on their own, so it needs to perform OK as an AI formation a/c too.
If these things are still problematic, I'll stay with the Alpha repaints, if not, I'll press on with some KM repaints ...
Comments please ...
Great bombsight but still a challenge with moving targets.......