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Liberty Ship-Liberty Maru.dp's ACM v.1.1

Blue Devil

Charter Member
This is a beta offering of the ACM end of the Liberty_Maru project.

Included are .cfg's and .dp's for US and JN cargo ships.

Models used:
Hog_Islander_a
Hog_Islander_b
Liberty_ship
Merchant_Tanker_T2
SS_Adventure

Eighteen(18) different ships. (including two(2) port ships)

Merchants are lightly armed, ...AK/AP/AO's heavily, ...as per spec.

Textures include Oldweat's new "fx_3.bmp", ...so don't forget to D/L the original here at the 'Outhouse. (thanks Ye'ol' clever dickie)

fx_flak's are ACM w/ a 15-30ft radius (stock=225ft), ...and a reduced magnitude (0.05 of stock) so that near misses/hits give you a "bump", ...but don't destroy the A/C with an over-g-limit "bump" if you use RealityX.

Use'm (or don't) and let me know how they work.

I will eventually U/L a complete package based on the feedback.

PS. This does NOT include .mdl's, ...or ship textures.

Thanks, ...and enjoy.
 
Got-e'm "BD" report will be forthcoming as per your request.

Love this kinda stuff:woot:

Skipsan:kilroy:
 
Forgot the CFS2/mdlnames.txt entries:

"Liberty_Ship"= USS C2 Liberty Ship (Port)
"Hog_Islander"=USS Type A Hog Is. Cargo Ship (Port)

"Sha_Liberty_Ship"=USS C2 Liberty Ship
"Sha_Liberty_Ship_AK"=USS C2 Liberty Ship AK
"Sha_Liberty_Ship_AP"=USS C2 Liberty Ship AP
"Sha_Merchant"=USS Type A Hog Is. Cargo Ship
"Sha_Merchant_AK"=USS Type A Hog Is. Cargo Ship AK
"Sha_Merchant_AP"=USS Type B Hog Is. Troop Ship AP
"Sha_Tanker"=USS T2 Merchant Tanker Ship
"Sha_Tanker_AO"=USS T2 Tanker Ship AO
"Sha_Tramp_Steamer"= USS C1 Merchant Ship (Tramp Steamer)

"SHJ_Liberty_Maru"=HIJMS C2 Cargo Ship
"SHJ_Liberty_Maru_AK"=HIJMS C2 Cargo Ship AK
"Shj_Tanker"=HIJMS T2 Tanker Ship
"Shj_Tanker_AO"=HIJMS T2 Tanker Ship AO
"Shj_Merchant"=HIJMS C1 Merchant Ship (Tramp Steamer)
"Shj_Troop_Ship"=HIJMS Type B Troop Ship
"Shj_Troop_Ship_AP"=HIJMS Type B Troop Ship AP

Note: the default ships already have entries, ...so you can leave'em as is, ...or swap'em for the new ones.

Enjoy.
 
Hey Ettico ...

:bump:

... consider using these for the merchantmen in your large DCG campaign instead of the VN_ships.

I'm playing with some repaints & even in a largish group they don't seem so hard on framerates ...

I'm working on the JAPs in grey/ early war dazzle/ late war green grey

... sorry not able to upload screenshots (yet).

Kudos to GC, Wolfi et al for the base models:icon29:

Even tried Wolfi's Prinz Heinrich in overall grey as a coaster (WIP):kilroy:
 
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