LM/CS AC-130J Ghostrider Mod

I see what you're referring to now. In the case of these repaints I did not use DXBMP for the textures. The liveries were a direct build from CaptainSim's Paint Kit in Paint.net. I just looked at my notes for the Ghostrider / Commando II. The faintness of the panel lines is likely due to me not using the "wear" layer and lightening each of the base fuselage / wing maps to reflect less wear. As the J models don't have the wear the H or E models do. It made for a less worn look. This is likely the reason for the "unsharp" look of the panel lines.
 
Will this work with P3Dv3.4.22.19868?


More than likely not, I haven't tested it, but I specifically compiled them not to. This is to avoid conflict with the distribution/compatibility with the FSX CS C-130s. This is compatible with V4.4 and up as a result. I had to compile them this way for that purpose. As is why they are component based mods and not the whole aircraft.
 
I know this is a somewhat old thread but I just wanted to let you know that I am now using P3D v5 and I installed all of your C-130 mods in v5 and they all work.

In the P3D v5 feature list it does say that the C-130's was updated to support 8.33kHz spacing, but I don't think that update affected your updates.
 
I know this is a somewhat old thread but I just wanted to let you know that I am now using P3D v5 and I installed all of your C-130 mods in v5 and they all work.

In the P3D v5 feature list it does say that the C-130's was updated to support 8.33kHz spacing, but I don't think that update affected your updates.

I appreciate the feedback. I will go back into the file here and update the description to let folks know that it is compatible in P3D v5. Thank you again!
 
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