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The Staff of SOH
Yes, I investigated a lot about it when I did sloped runway/airfield for german Mainbullau EDFU - released at flightport.de some years ago for FSX/P3D. The only way seems to create shore/offshore ramps to the whole airfield. But at least I never tried it out...
my poor 2 cents
Thomas
Very slow progress due to work and life...
Done some stuff texturing the taxiway and working on the hangar doors. Still many textures are just placeholders (rocks and hangar walls).
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Those placeholders are better than I could ever do with a full blown effort.
Locher Sarentino Airfield Landing Guide
Dimus, the video that PeteHam posted above. . .at the very end as the pilot is coming off the ramp at the bottom there is a very good view of the rock wall that remains in view until the fisheye effect starts to really distort. I have gotten some very good textures for airport buildings that way. Could you capture a decent section from that and then work some texture magic to put together enough to tile in?I was hoping to get good quality pictures of the real rock walls to use but was not able so far so I may as well adapt these old ones from my previous project.