As has been previously stated, it's a target frame rate, not a locked frame rate. Setting a target means that you free up CPU cycles for other things and generally get a more consistent frame rate.
Personally I run with a target of 18, which seems to work well with a good balance of autogen, AI traffic and scenery density. It all falls to pieces though if I get near London X with the Horizon Photoscenery and a complex aircraft though. Which is why I'm evaluating building a new rig next year.
Addons do cause the sim to run slower, but mainly due to the poor way that FSX indexes - it routinely takes me 10-15mins to load the sim, select a plane and airport and load onto the runway. A good chunk of that time is simply waiting for the aircraft select window to open or the airport select window to open/close. Both operations that should be instant, except FSX doesn't maintain proper indexes and is loading things it doesn't need prior to me selecting 'Fly Now'.
There is a huge amount of room for improvement in the UI and game engine, which hopefully a new version of FS will address whilst retaining compatibility with FSX addons.
Personally I run with a target of 18, which seems to work well with a good balance of autogen, AI traffic and scenery density. It all falls to pieces though if I get near London X with the Horizon Photoscenery and a complex aircraft though. Which is why I'm evaluating building a new rig next year.
Addons do cause the sim to run slower, but mainly due to the poor way that FSX indexes - it routinely takes me 10-15mins to load the sim, select a plane and airport and load onto the runway. A good chunk of that time is simply waiting for the aircraft select window to open or the airport select window to open/close. Both operations that should be instant, except FSX doesn't maintain proper indexes and is loading things it doesn't need prior to me selecting 'Fly Now'.
There is a huge amount of room for improvement in the UI and game engine, which hopefully a new version of FS will address whilst retaining compatibility with FSX addons.