Hi Folks,
Chris Lampard has done an Fs9 PV2. It doesn't and won't have a VC, but looks very good, I can add LOD's etc, and the mdl will poss be less than 1mb, so should be extremely FR friendly. With a 2D panel perfectly 1st person usable, and I can cut that down to make a low resource AI.
Now, I know we have Milton's excellent PV2, but I've just been looking over it as an AI, and it was drastically cut down for CFS2 (which I completely understand, and was necessary). Therefore lacks detail and has a lot of obvious missing parts.
The question is it really needed in CFS2? I don't want the tyre kickers/collectors just to say yes, and then it's not used, as it's time I could spend doing other stuff. Thanks.
Cheers
Shessi
p.s And yes it will have clear glass and no modelled mounted weapons for CFS2
Chris Lampard has done an Fs9 PV2. It doesn't and won't have a VC, but looks very good, I can add LOD's etc, and the mdl will poss be less than 1mb, so should be extremely FR friendly. With a 2D panel perfectly 1st person usable, and I can cut that down to make a low resource AI.
Now, I know we have Milton's excellent PV2, but I've just been looking over it as an AI, and it was drastically cut down for CFS2 (which I completely understand, and was necessary). Therefore lacks detail and has a lot of obvious missing parts.
The question is it really needed in CFS2? I don't want the tyre kickers/collectors just to say yes, and then it's not used, as it's time I could spend doing other stuff. Thanks.
Cheers
Shessi
p.s And yes it will have clear glass and no modelled mounted weapons for CFS2