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Lockheed S-3 Viking - The Sequel Thread

@Victory103

Actually I knew that and considered removing the masks... but they do not look as good, so I was undecided and left them in.


@grey eagle

- I did not mean to have engine exhaust effects... they are left-overs in the aicraft.cfg, and I do not have such effects installed (as I do not have the DSB Viking installed anymore). They do not show on my computer just because I do not have them...and forgot to remove them from the .cfg.

- blades spool-down... not sure if there is anything I can do

@St0rm

Actually most copilot systems will not be implemented in the final release. They are Beyond the scope of my rendition.
 
I downloaded the newest version, 9/6, and it appears the left aileron is tied into the elevator movement.
 
@SH427

You are correct but, there is no "newer" version. Just one Beta version has been released and will not be updated before the initial release.
My blog is the repository for the issues, you may have seen that the issues has already been identified and solved (in an internal build - I will not release partial fixes)...
 
...aside, although I visit SOH quite often, please read the instructions on my blog.
The blog is the official repository for all the information on the Beta....
 
AH, my apologies Dino. It's a fantastic bird and I'll be the first to admit, I skimmed the blog post. I'll go back and give it another look over
 
Launch Bar Issues

When I taxi the S-3 over the cat shuttle, (Red Arrow) and extend the launch bar, the plane will bonce back to position shown in yellow circle. Looks like the launch bar assistance is baked into the mdl, Yes?

View attachment 9166
 
You have to click on the aircraft at the top if you want to clear things out if you load something and want it removed.

HIH

-Jeff
 
When I taxi the S-3 over the cat shuttle, (Red Arrow) and extend the launch bar, the plane will bonce back to position shown in yellow circle. Looks like the launch bar assistance is baked into the mdl, Yes?
Correct. There is no [launch_assistance] section in the aircraft.cfg so it is hard coded. Would be nice if adding one would overwrite the default.

I don't know if it is worth trying to fix because the zone (for triggering Takeoff Assist) and placement of the shuttle, if even present, will vary from ship model to ship model. Using the same aircraft I'm sure the shuttle on the Nimitz doesn't hit the same as the one on the Enterprise, the CDG, or any other carrier.

I do like that the launch bar must be raised before the gear can be retracted. That's where checklists come in handy.
:ernaehrung004:
 
Very impressive work Dino!.

Someone can post approach and landing speeds? and Flaps and landing gear maximum speeds?T
Thx
Have you looked at the kneeboard Reference Notes? Unless it is just filler at this point, it is all there.

Actually just found a bug. The lines in the aircraft.cfg file for checklist and reference don't match the file names. Rather than edit all of the [Fltsim.x] sections just rename the two files in the aircraft folder.

"s3_check.htm" should be "s3b_check.htm" and
"s3_ref.htm" should be "s3b_ref.htm"


I'll post a note on the blog.
:ernaehrung004:
 
I'm not noticing any Chaff or Flares being dispensed, despite the tacpack cfg file showing dispensers with 30 of something.

Was this an oversight?

As a side note, are the tacpack flare effects part of tacpack or part of the 3rd party add-on itself?

Jeff
 
I'm not noticing any Chaff or Flares being dispensed, despite the tacpack cfg file showing dispensers with 30 of something.

Was this an oversight?

As a side note, are the tacpack flare effects part of tacpack or part of the 3rd party add-on itself?

Jeff
This from Dino's Blog:
This version was not meant to have any Tacpack functionality, but given that some are already in place I left them in. Basically, the weapon configurator should work, and you can fire rockets and dumb bombs. AGM-84 missiles will not work, nor will the refuel pod, chaffs and flares. NOTE: FILES ARE *NOT* SIGNED: will not be possible to fly in multiplayer if the server cheat control is active.
 
great job

Hello,
I have test the SB3 with only FSX and Acceleration and it's seems to be great and without major defaults. I don't have tacpack or P3D so i can't say anything for them but with FSX Acce good job and beautifull aircraft, That 's all!!
Thank's a lot Mister Cattanéo:applause:
PS: Excuse me for my english I'm a froogy:adoration:
 
I'm hoping this repaint will be made. It was available for the old IRIS/DSB Viking, but this new Viking is ages better.

48053_retro_profiles.jpg
 
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