Not really enough info here. What makes you think these are textures?
The 10 character codes look like Windows error codes to me, & the 2 character sequences are similar to the file (fragments) that show up in the CFS2 main directory when you run the sim with more than 200 ADF.bgls active ...
Hi Hertzie,
As UT says, those are not tex error codes but hex Win error codes.
It can a be a lot of things, but usually it's having too many objects/DP's/sceneries/ac or an error with the scenery itself. What have you just changed, if anything? If you have added/removed etc anything, change it back and see.
Or try reducing (by temporarily moving the contents of them out of CFS2) such things as the objects/DP's/sceneries/ac etc, and see when the error codes stop being displayed. Search for and delete all your filelist.dat folders in your CFS2, you can also delete the 3A, 2F and 3B, they are in the main directory of CFS2.
I think you are missing some objects that are part of a GSL scenery. I have seen the message you mentioned when I didn't have all the objects in my install that a scenery looks for.
But in my case the name of the missing object was shown together with the message, so it was easy to figure out what's missing.
I think that I'm on my way to a solution. I had "borrowed" some CFS1-scenery that didn't show in CFS2, but was stuck somewhere. Skipped it and the message didn't return. There's another one I have to clean, but I'll manage .
Thank you all for helping me, MUCH APPRECIATED !!!
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