Reply...
Highpockets,
I took a look at your scenery.cfg, and still noticed you had far to many areas (41) for the scenery layers you had, and some were badly out of sequence. In the example I am posting, I corrected it, but I have one remaining question. For the last entry, "coastlines," is this the newer Rhumbaflappy set (circa 2008-2009) or the older set? (Circa 2002)
The reason why I ask is for an ETO/MTO only setup, I recommended that you place both the LOD 5 mesh and the new Rhumbaflappy water masks in the same folder; the SCENEDB\World folder, deleting all the stock .bgl files except for north.bgl and south.bgl. If you did this, and then are using Rhumbaflappy's older coastlines on top of it, that could very well be the source of your problems. That scenery layer may be the culprit, but certainly fixing the layer order probably helped as well.
Rami
I hand edited my scenery files to proper alignment, but note the screen shot out of Luqa Malta. Some problem with shoreline and water. Maybe something missing inside one of the Scenery db files?
Highpockets,
I took a look at your scenery.cfg, and still noticed you had far to many areas (41) for the scenery layers you had, and some were badly out of sequence. In the example I am posting, I corrected it, but I have one remaining question. For the last entry, "coastlines," is this the newer Rhumbaflappy set (circa 2008-2009) or the older set? (Circa 2002)
The reason why I ask is for an ETO/MTO only setup, I recommended that you place both the LOD 5 mesh and the new Rhumbaflappy water masks in the same folder; the SCENEDB\World folder, deleting all the stock .bgl files except for north.bgl and south.bgl. If you did this, and then are using Rhumbaflappy's older coastlines on top of it, that could very well be the source of your problems. That scenery layer may be the culprit, but certainly fixing the layer order probably helped as well.