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Manfred's C-47 with PBR

This looks great to me.:encouragement:

My last try was,to build a new metallic alpha from an inverted specular alpha channel.
I have also brighten a little bit the metallic rgb textures and the metall parts from the base textures.
and here the results.

MHQZ9WC.jpg


GDGW053.jpg


kaE4ia9.jpg
 
Hi Jankees, great job with the PBR paints. I've only installed a couple so far but both have the same error in the cfg. The texture name in the cfg doesn't match the texture folder name. Easy enough to fix but may catch the unwary.
 
When I now try to download the Douglas_C47_P3D_45.ZIP I get a HTTP Error 404

Is this file available for download now?
 
I'm looking for some feedback here, I'm working on PBR textures for camouflaged aircraft.
Here's a few shots of one of my first attempts, what do you think? Too much? Too little? Too large? Any comments? and yes, those wingroots were my mistake..

oh, and what did you think of the earlier ones?
jk2873

jk2874

jk2876

jk2877


 
Jan-

Is this UPDATED PBR Alaska Airlines file available for DL anywhere? Hope you are staying safe during these troubling times!

Ta- C
 
Manfred's C47 PBR

HelloI have the above freeware on my system but note your download link for Alaska Airlines paint scheme makes ref to placing file in PBR folder, I dont have this folder in my sim abjects /airplanes, would you advise how I can get your paint scheme on my system, perhaps I have to purchase it?.I am pretty new to SOH and the Flt Sim passtime so am not very knowledgable on these matters.Any help much appreciatedKind RegardsCharlie
 
PBR version of Manfreds Dakota is in User\Documents\Prepar3D v4 Addon (addon folder if You have P3D v4 or v5).
 
Jan-

Thank-you, I installed and am happily flighting her out of Homer this evening.

9hxvtrk.jpg


When she was first released many moons ago, I remember something about editing a specific file so that the nose as seen through the VC, would be the same color as the external model. Would you be able to point me in the right direction for this please? I want to re-familiarize myself with the old girl in preparation for the AH SP dropping.

kBpbXfx.jpg


Also, do you (or Manfred, Ted, Gordo, Nick, Yoyo) know of any further development pending? There are a few small items (one of which is the inop Anti Collision, another is reducing the size of the wingtip lighting) I would love to see rectified. I still cannot believe how much I enjoy this old girl, and remain obliged to the entire team.

3np52Vt.jpg


Best- C
 
Last edited:
Does the awesome C-47 works with no issues in P3D5? Did anyone tried the installation in latest P3d?

Thanks
Ega
 
When she was first released many moons ago, I remember something about editing a specific file so that the nose as seen through the VC, would be the same color as the external model. Would you be able to point me in the right direction for this please? I want to re-familiarize myself with the old girl in preparation for the AH SP dropping.
Also, do you (or Manfred, Ted, Gordo, Nick, Yoyo) know of any further development pending? There are a few small items (one of which is the inop Anti Collision, another is reducing the size of the wingtip lighting) I would love to see rectified. I still cannot believe how much I enjoy this old girl, and remain obliged to the entire team.

Hi there (and happy flighting).

That nose texture file is called noseout.dds and it's located in the local texture\ folder.

[Edited]No anti-collision/beacon light on this model. Perhaps add via aircraft.cfg?

Reducing the size of the wingtip nav lights: they look perfectly normal on my setup, but if they don't on yours, either a) edit textures lights.dds and lights_spec.dds by toning them down or b) make them fully black and set the usual nav lights via the aircraft.cfg.

I have heard that the PBR version crashes in v5, probably due to a materials conflict. This Dak has a mix of PBR and FSX materials, which works fine in 4.5 but apparently not in v5.

No further development is planned at my end. Model is getting long in the tooth.
 
Last edited:
Does the awesome C-47 works with no issues in P3D5? Did anyone tried the installation in latest P3d?
Ega

I am getting reports that the PBR Dak doesn't fly in v5, and sometimes even crashes it. The older FSX version seems to be OK. That's logic for you.

Edit, another report says if you rename file panel\windshield.dll it might work....
 
Hi there (and happy flighting).

That nose texture file is called noseout.dds and it's located in the local texture\ folder.

Reducing the size of the wingtip nav lights: they look perfectly normal on my setup, but if they don't on yours, either a) edit textures lights.dds and lights_spec.dds by toning them down or b) make them fully black and set the usual nav lights via the aircraft.cfg.

No further development is planned at my end. Model is getting long in the tooth.

Manfred- before anything else, thank-you! Your creations (not just this one) have given so many, so much. In this case it has spawned unbelievable greatness!

So, to get the black nose, do I just fill the noseout.dds with black? I do have the nVidia plugin for PS6...

Not quite sure how to edit the lights but will research some more.

If there are others reading this with solutions (DLs in the SOH Library or elsewhere) to these problems, please chime in.

Ta- C
 
Hi Mandfred,

I am getting reports that the PBR Dak doesn't fly in v5, and sometimes even crashes it. The older FSX version seems to be OK. That's logic for you.
Edit, another report says if you rename file panel\windshield.dll it might work....

A2A says there "rain" mod does not work with P3V5, could this also be for your PBR version?

Nick - A2A said:
Important note! To avoid a CTD when loading a P3Dv4 Accu-Sim aircraft in P3Dv5, you must disable the "Windshield.dll" in the "Documents\Prepar3D v5 Add-ons\A2A\Gauges" folder. You can do this by simply renaming or removing the dll in question.

Regards,

Marcel
 
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