My apologies, I uploaded directions in Word vs Note Pad because I use color to distinguish between text strings. If you don't have Word or it comes out in jibberish here was the read me:
These are proximity missiles created by Mark Rude to simulate guided missiles for modern jet fighters. This has a Sidewinder missile which will detonate within 30 ft of target and an AIM120 missile which will detonate within 10 ft of its target. These will mount up to the Lago Sim F-16 on the outer pylons #’s 5,6,7,8. These can be used on other aircraft but may not mount up to pylons perfectly. The skins are by Jaycee and the sounds are from an anonymous source. Below are the entries to add the sound and effects for these missiles.
Sound.xml
place the rocket2 text string below under the <air> file tag in your sound.xml
<rocket2>
<sound fileInt="missile_aim_generic.wav" file="xmissle_aim.wav"/>
</rocket2>
Effects.xml
place the fx_rcktexst_s3 and the snd_Expl_Air_Rocket2 text string below under the opening <Effects> file tag in the Effects.xml. If you don't have all of the individual effects in the fx_rcktexst_s3 Group, then cut and paste those effects in green into your Effects.xml also.
<fx_rcktexst_s3 ClassName="GroupEffect" Effect0="Air_Rocket_Exhaust_flame1" Effect1="Air_Rocket_Exhaust_flameStart1" Effect2="Air_Rocket_Exhaust_smokeStart1" Effect3="*TR_SmokeTrail_rocket_exhaust2" Effect4="TR_SmokeTrail_rocket_exhaust5" Effect5="Air_Rocket_Exhaust_glow1" Effect6="Air_Rocket_Exhaust_smoke1" Effect7="snd_Expl_Air_Rocket2"/>
<snd_Expl_Air_Rocket2 ClassName="SoundEffect" Sound="explosion/air/rocket2" InitialDelay="0.0" MinDistance="1" MaxDistance="5000" Volume="100" Loop="0" OneShot="1"/>
<Air_Rocket_Exhaust_flame1 ClassName="ParticleEffect" EmitterShape="Point" EmitterRadius="0" EmitterLifetime="1" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="-.15" ZBias="0.00002" EmissionAngleHoriz="180" EmissionAngleVert="90" EmissionSpread="3.5" EmissionRate="70" EmissionRateVar="15" InitialDelay="0" InitialCount="0" MinDistance="30" MaxDistance="400" StopMethod="1" ZSort="1" UprightSprite="0" RandomStartRotation="1" RandomRotationDirection="1" Lifetime=".20" LifetimeVar="0" Speed="10" SpeedVar="0" MaxSpeed="1600" MaxSpeedVar="0.0" Accel="0" AccelVar="0.0" AccelTime="0.0" Gravity="0" Drag="0" DragDelay="0.0" InheritVelocity="1" Size=".4" SizeVar=".05" MaxSize="0" MaxSizeVar="0" GrowRate=".015" GrowRateVar="0" RotationRate="200" RotationRateVar="100" FadeInTime=".05" InitialColor="250 194 80" InitialAlpha="50" Color="254 250 192" Alpha="30" FadeOutTime=".08" FinalColor="253 251 151" FinalAlpha="0" Texture="Fireball_Additive2.DDS" BlendMode="Add"/>
<Air_Rocket_Exhaust_flameStart1 ClassName="ParticleEffect" EmitterShape="Point" EmitterRadius="0" EmitterLifetime="12" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="-.15" ZBias="0.0" EmissionAngleHoriz="180" EmissionAngleVert="90" EmissionSpread="8" EmissionRate="250" EmissionRateVar="0" InitialDelay="0" InitialCount="0" MinDistance="30" MaxDistance="10000" StopMethod="1" ZSort="1" UprightSprite="0" RandomStartRotation="1" RandomRotationDirection="1" Lifetime=".3" LifetimeVar="0" Speed="10" SpeedVar="0" MaxSpeed="1600" MaxSpeedVar="0.0" Accel="0" AccelVar="0.0" AccelTime="0.0" Gravity="0" Drag="0" DragDelay="0.0" InheritVelocity="0" Size=".4" SizeVar=".1" MaxSize="30" MaxSizeVar="0" GrowRate="50" GrowRateVar="25" RotationRate="5" RotationRateVar="3" FadeInTime=".2" InitialColor="255 255 255" InitialAlpha="120" Color="150 150 150" Alpha="70" FadeOutTime=".2" FinalColor="100 100 100" FinalAlpha="0" Texture="cloudpuff.dds" BlendMode="QuadSprite"/>
<Air_Rocket_Exhaust_smokeStart1 ClassName="ParticleEffect" EmitterShape="Point" EmitterRadius="0" EmitterLifetime=".4" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.0" EmissionAngleHoriz="180" EmissionAngleVert="90" EmissionSpread="8" EmissionRate="80" EmissionRateVar="0" InitialDelay="0" InitialCount="0" MinDistance="30" MaxDistance="1200" StopMethod="1" ZSort="1" UprightSprite="0" RandomStartRotation="1" RandomRotationDirection="1" Lifetime="2" LifetimeVar="0" Speed="20" SpeedVar="0" MaxSpeed="1000" MaxSpeedVar="0.0" Accel="-40" AccelVar="0.0" AccelTime=".5" Gravity="0" Drag="0" DragDelay="0.0" InheritVelocity="0" Size="1.8" SizeVar=".4" MaxSize="30" MaxSizeVar="0" GrowRate="2.1" GrowRateVar="0" RotationRate="60" RotationRateVar="20" FadeInTime=".6" InitialColor="46 46 46" InitialAlpha="120" Color="196 196 196" Alpha="100" FadeOutTime="1.2" FinalColor="255 255 255" FinalAlpha="0" Texture="cloudpuff.DDS" BlendMode="QuadSprite"/>
<TR_SmokeTrail_rocket_exhaust2 ClassName="TrackEffect" FlatTrack="0" Lifetime="12" InitialDelay="0" ParticleLifetime="3.5" FadeInTime=".02" FadeOutTime="1.5" PosX="0" PosY="0" PosZ="0" CountSegments="150" SegmentLength="15" Width="1.5" WidthGrow="2" InitialAlpha=".5" InitialColor="255 128 64" Alpha=".3" Color="201 201 201" FinalAlpha="0" FinalColor="255 255 255" BlendMode="QuadSprite" Texture="tr_smoke_4.DDS" ZBias=".02"/>
<TR_SmokeTrail_rocket_exhaust5 ClassName="TrackEffect" FlatTrack="0" Lifetime="12" InitialDelay="0" ParticleLifetime="4.5" FadeInTime="1" FadeOutTime="2.4" PosX="0" PosY="0" PosZ="0" CountSegments="180" SegmentLength="24" Width="1.2" WidthGrow="1.8" InitialAlpha="0" InitialColor="192 192 192" Alpha=".3" Color="168 168 168" FinalAlpha="0" FinalColor="232 232 232" BlendMode="QuadSprite" Texture="TR_smoke_6.DDS" ZBias=".02"/>
<Air_Rocket_Exhaust_glow1 ClassName="ParticleEffect" EmitterShape="Point" EmitterRadius="0" EmitterLifetime="12" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="-.15" ZBias="0.00003" EmissionAngleHoriz="180" EmissionAngleVert="90" EmissionSpread="2.5" EmissionRate="50" EmissionRateVar="25" InitialDelay="0" InitialCount="0" MinDistance="30" MaxDistance="2000" StopMethod="1" ZSort="1" UprightSprite="0" RandomStartRotation="1" RandomRotationDirection="1" Lifetime=".15" LifetimeVar="0" Speed="10" SpeedVar="0" MaxSpeed="1600" MaxSpeedVar="0.0" Accel="0" AccelVar="0.0" AccelTime="0.0" Gravity="0" Drag="0" DragDelay="0.0" InheritVelocity="1" Size=".5" SizeVar=".1" MaxSize="0" MaxSizeVar="0" GrowRate=".015" GrowRateVar="0" RotationRate="200" RotationRateVar="100" FadeInTime=".05" InitialColor="255 200 150" InitialAlpha="40" Color="255 200 150" Alpha="60" FadeOutTime=".08" FinalColor="255 200 150" FinalAlpha="0" Texture="flash.DDS" BlendMode="Add"/>
<Air_Rocket_Exhaust_smoke1 ClassName="ParticleEffect" EmitterShape="Point" EmitterRadius="0" EmitterLifetime="12" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.0" EmissionAngleHoriz="180" EmissionAngleVert="90" EmissionSpread="8" EmissionRate="15" EmissionRateVar="5" InitialDelay="0" InitialCount="0" MinDistance="30" MaxDistance="4000" StopMethod="1" ZSort="1" UprightSprite="0" RandomStartRotation="1" RandomRotationDirection="1" Lifetime="4" LifetimeVar="2" Speed="1" SpeedVar=".5" MaxSpeed="1000" MaxSpeedVar="0.0" Accel="0" AccelVar="0.0" AccelTime="0.0" Gravity="0" Drag="0" DragDelay="0.0" InheritVelocity="0" Size="2.5" SizeVar="1.5" MaxSize="30" MaxSizeVar="0" GrowRate="1.2" GrowRateVar=".1" RotationRate="60" RotationRateVar="40" FadeInTime=".2" InitialColor="46 46 46" InitialAlpha="0" Color="131 131 131" Alpha="140" FadeOutTime="1.2" FinalColor="161 161 161" FinalAlpha="0" Texture="cloudpuff.DDS" BlendMode="QuadSprite"/>