Ju 290 and others ....
One of my pet peeves with this game and soo many others is that the flightmodels make flying each plane easy. Ok, if that is what you want, but as a modeler I want the challenge of flying overweight underpowered WW2 twin and four engined planes, call me crazy!
I have modeled each of the planes that I make to fly as closely to what I have read as I am talented enough to manage and the game engine will allow.
Most allied and axis bombers needed a very long runway when loaded with bombs and fuel. CFS3 and many of the stock flightmodels make a mockery of this and all the planes take off and fly about the same. So that is why the takeoff location in the game shortens the runways by about 300 meters, so a so called 1400 meter runway is barely 1000 meters and only single engined planes should be able to takeoff from these locations (excluding some high performance twins).
The Dornier 217 series for example was grossly overloaded and woefully underpowered and needed 1600-1800 meters to take off. A fully loaded ju290 or fw200 the same. I model them this way and have changed the runways (uploaded these too) to allow for this. Even the Catalina when fully loaded sometimes required 3 miles of water to lift off (ours will not)! The B-29's used 10,000 ft runways or over 3000 meters give or take. (BTW The b-24 will require a long run up too).
The game is a simulation and in my mind's eye (which is not very good) should simulate reality to a fairly close degree. Some of this can be addressed by taxing to the very end of the runway, use flaps, WEP, and yes elevator trim and the flightmodel on hard! And of course, most allied and axis runways did not have trees at the end either....
Ah, that felt good
