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Maxstuka Ship Improvements

In CFS1 none of the ships are named and it object name is SHDEST (wake model) or SHDEST_NW (no wake model).

Thanks for the info.

Another question important for my next ship pack, You resize some models, Brooklyn and ST lois, of the pack 1 ,and Nevada,Utah,Indianapolis and Kumano, I think that they are not a lod models, If it is truth, can you add the LOD to the ships.Models not LOD tourned heavy in varius numbers.
 
another thing I forgot is that some like Utah, the brooklyn and ST lois have been high, compared to water, especially Utah that he looks almost all the hull.
 
I'm still waist to chest deep in my Euro install work. Alot of the VN models used quite basic LOD that were the same across many ship classes. You will have to send me all of the models again. I will see if I can find some time to get to them. The high out of the water ships sould be a quick fix but those that need LOD may not be a quick fix.
 
Maxstuka_ship_improvements_part 2.zip

518114320277553495.jpg

A new entry has been added to Add-Ons Library, category CFS 2 Ships Add-Ons

Description: Maxstuka SHIP IMPROVEMENTS

It is the attempt to add improvements and arrangements in some ships to get more functionality in cfs2.
there is a difference between exact values and gameplay as the theory vs the practice.

Many times the real values put in CFS2 not work as expected. I have tested many times starting and leave the game
to insane levels to calibrate this, winning playability, this is the key to extend the emotion and simulation.

First I renamed all this models with the best way to evade the mdlnames file, and following the form of microsoft names each object.

So when you add this ships are managed perfect.

It makes no sense to put ships with the same model file and only different skin, I put 1 for class,if you like another skin, re-paste it in the folder of the ship.

Maxstuka_ship_improvements_part 2 contains:

1 KMS Admiral Hipper class
2 KMS Bismarck class
3 KMS Scharnhorst class
4 KMS U-boat Type IXD
5 HMS Leander class (Aquilles/Ajax)
6 HMS Southampton class
7 HMS Nelson class
8 HMS Hermes
9 USS Langley AV-3
10 USS Iowa class
11 USS Neworleans
12 USS Neosho class
13 USS Neosho Suppliying fuel
14 RMS Littorio class
15 FNS Richelieu
16 Merchantman boat, I make a picture for the stock microsoft model ShMrchmn
17 Trawler boat,I make a picture for the stock microsoft model ShTraw
18 Destroyer, I make a picture for the stock microsoft model SHDEST

See the readme file for credits and more.

To check it out, rate it or add comments, visit Maxstuka_ship_improvements_part 2.zip
The comments you make there will appear in the posts below.
 
If any can set the fight deck of Langley AV-3, please upload in this thread, and I upgrade it in the next part 3.It was the only that I can do not and It is funny trying to land with the model trimmed langley of WWII.
 
I reupload Maxstuka_ship_improvements_part 2.zip fix mistake

I fix a Little mistake in New Orleans name, I was put Neworleands ,So I re uploaded the pack with this Little fixed.

Redownload and delette the USS Neworleands class Cruiser folder and the respective image in foto folder
 
Thank you sir!

I am repainting a hms illustrious of the part 3, shadow can you help to configutarion of the langley fly deck ?.It need cut the actual flydeck because it was the early versión with long flydeck.I do not know nothing about flydeck values.
 
If you are asking if I know how to change the size of the flight deck, the answer is no, I don't. That takes a whole other ship design. Keep up the good work. When do you expect to release the Atlanta class and the Baltimore class cruisers?
 
Langley's Flight Deck...

Max,

This might help.


I changed the CV-1 ship.cfg platform data to match the published data for the full length flight deck, & made it a simple rectangular platform (as per the visual model).

I then tested it by taxiing up the deck & watching for when I fell off. Time consuming trial & error.

It doesn't match the visual model for width, the visual model's flight deck is far too wide. If you want to alter it you just have to tweak the first number for each vertex.

I also changed the deck entries for length & width to the published values, the ones used by VN were way longer & wider than any other cfs2 carrier. I'm not sure what this affects (if anything). Using a simple take off mission I didn't see any problems.

I also chopped the number of cables to 4, which all that's recognised by CFS 2.

I then copied these changes into the AV-3 ship.cfg & adjusted the forward coordinates of the shorter flight deck to match the visual model.

To be honest, I think this shorter deck was never intended to be used as a flight deck, & I'm not even sure the cables were retained, but you can have fun trying to land on, or take off from...

PS. I see you mentioned you are repainting Illustrious. Don't forget I did a number of repaints for VN Illustrious to represent all the "I" class carriers at various points in the war.
 
Max,

This might help.


I changed the CV-1 ship.cfg platform data to match the published data for the full length flight deck, & made it a simple rectangular platform (as per the visual model).

I then tested it by taxiing up the deck & watching for when I fell off. Time consuming trial & error.

It doesn't match the visual model for width, the visual model's flight deck is far too wide. If you want to alter it you just have to tweak the first number for each vertex.

I also changed the deck entries for length & width to the published values, the ones used by VN were way longer & wider than any other cfs2 carrier. I'm not sure what this affects (if anything). Using a simple take off mission I didn't see any problems.

I also chopped the number of cables to 4, which all that's recognised by CFS 2.

I then copied these changes into the AV-3 ship.cfg & adjusted the forward coordinates of the shorter flight deck to match the visual model.

To be honest, I think this shorter deck was never intended to be used as a flight deck, & I'm not even sure the cables were retained, but you can have fun trying to land on, or take off from...

PS. I see you mentioned you are repainting Illustrious. Don't forget I did a number of repaints for VN Illustrious to represent all the "I" class carriers at various points in the war.

Hi UncleTgt ,first thanks for the file and respond helping, I have not experimented with it,(I am only concentrated in part3 of the pak), but I use 2 times and the deck was shortened good.So I will add your upgrade in the part3 and off course add you in the credits.
About the Illustrious, yes, I repaint your Illustrious40 remaped model, and lightening textures with dx1 and look nice, less difuse and with more color although It has problems with grey texture of the turrets and backdeck, its turned pink, but it is a effect of the mdl color refective,It would be great for someone able to improve it to meet the textures more convincing grey.

Anyway It is not enough light and I'll repaint the original Vn_illustrious, because This has less texture files and performs better, the big problem is that it will cost more repaint to look decently, but I have faith and I found some resources that can adapt to their textures but all this to an uncertain future.
 
I had forgotten to say that the idea was to make Langley to use static aircraft and you can change and destroy aircraft.Like this image, but I do not know how do the IA stop planes over the deck of the aircraftcarriers, and not apeared flying,This is a image with aircraft statics in carriers.

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If you are asking if I know how to change the size of the flight deck, the answer is no, I don't. That takes a whole other ship design. Keep up the good work. When do you expect to release the Atlanta class and the Baltimore class cruisers?

need to be resize so in an uncertain future because first are to be resize the models of pearh harbor by Allen and It has not done much about it, for me ,I have insisted and done everything that to do.I can not do all alone.Sorry
 
I has 98% ready the part 3, but I am sick with the ark royal aircraft carrier, I am trying to delete onboard dead aircraft , I delete the uglys lifeboats and I am written because I am sick!!. hahahaha.

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