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MCAS Miramar (Mitscher Field) is Available

@ VCN1:

FSX has a set of object libraries that are where a lot of the standard objects are stored to produce a town, or traffic or static displays of about anything. Without looking, there are libraries like autogen.bgl, or airport_objects.bgl, or vehicles_land.bgl, or vehicles_water.bgl, or buildings.bgl, and quite a few more. The FA-18's in the scenery happen to come from the Vehicle_Aircraft.bgl file library. I placed them with placement bgl's called f18sq1 or f18sq2. These placement .bgl's give each F18 a lat and lon position, a heading, an altitude, and a bank and pitch. The placement .bgl in FSX calls out the model by it's friendly name. The object library tells the sim how to draw the unique item (by GUID) and remembers the friendly name so it can be called easily by the placement .bgl. The actual models for the standard objects that are in the object librarys' .bgl's are in the FSX scenery/global files or thereabouts. (I'm at work and can't remember exactly).

In FSX, the guid's and friendly names are properties of the .mdl file itself.

Hope this helps!

I'm looking at a different way to help the socal users. Stay tuned!:kilroy:

Jim
 
@idahosurge and Jim

Disabled FSX-SOCAL-OBJECTS.BGL in the MSX SoCal scenery folder worked - and may be it is an acceptable fix for users like me, who use Socal and Miramar to jump onto the boat (and back ashore).
As expected all towers/buildings at other MSX Socal airports are disabled.
 
Hello, i'm now an proud owner of the NAS Miramar. I also name MegasceneryX S.C. as my own and got the same problems with 2nd tower, hangars and so on.
My question is: Isn't there an other way to get those MSX SC buildings out of NAS Miramar than to disable all Airstation buildings? I plan a flight from Point Mugu to Nas Miramar and it would be great to have all visible. Maybe there is an developer of MSX SC that could help us with a new FSX-SOCAL-OBJECTS.BGL that comes without KNKX buildings or something other that would fix the problem.

Best, Sepp

Ups sorry i have posted in the wrong thread. I'm talking about the Mile High TOP GUN Scenery: http://secure.simmarket.com/mile-high-sims-knkx-nas-miramar-top-gun-fsx-(fr_6364).phtml
But there is also the same issue with wrong hangars and tower...
http://www.sim-outhouse.com/sohforu...S-KNKX-NAS-MIRAMAR-TOP-GUN-FSX&highlight=knkx
 
Very nice job Jim - it integrates perfectly with Megascenery SoCal, by the way (I've disabled the terreain file)... Mandatory Tower buzzing below (during a test flight of my new Tomcat)!
Thanks a lot!

View attachment 74712

I've got the number of that truck driving school, Dino - TruckMasters I think its called - think you might need that now...
 
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