Taken the plunge with Gary's great CV-41 Midway and downloaded ModelConverterX.
Here's what I did:
Any of you experts out there have some tips?
Thanks,
expat
Here's what I did:
- Loaded the model with the Wizard - it appears in the preview window.
- Used the Convert and Place Object Wizard (added coordinates, etc) and also placed in D\FSX\Addon Scenery\USS Midway\Scenery folder (made new folders for the last bit) NB: this created a corresponding texture folder, but no textures there (added these later on). Activated this new folder in the scenery library
- Opened ADE, Library Object Manager, and opened an airport (AS Big E at Yankee Station). Picked a spot nearby and loaded the object and placed it with ADE. It appears in ADE as an orange rectangle the way other objects eg hangars do.
- Loaded it also on land on an airport
Any of you experts out there have some tips?
Thanks,
expat