So I've MDLMATxx installed, its reading materials in models. The thing I cannot suss out is how to edit an entry and save it... What I'm trying to do is change a prop blur texture material to the start up blur material in the same model. I've noticed that some FS9's, though the prop blur texture eats autogen, clouds and hard decks, the start blur does not, and the blur functions normaly. It may be a material function, or it may be the way things are modeled, but its worth a try.