It's obvious, isn't it. Microprose thinks that MS Flightsimulator is a game.... ( one of the reasons why they have their B-17 flown by kids..)
Oh, A2A, where art thou...
I certainly am not *extremely* dissapointed by watching the TTMurphy review (thanks John !

), and thanks a lot too Jim for that other B-17 preview vid, i think it looks a *lot* better in olive drab than the bare metal ( steel ?...) version in Murphy's video. Dissapointed just a little bit....
Where TT says "it needs a *bit* of work" i'd rather believe "it needs a *lot* of work" some of which may not even come to fruitation. The first thing that blatantly catched my eye in TT's vid was the wrong way of setting up the mesh for the prop blades, if it would've been only one it might have gone unnoticed but with 12 of them right at the front it's a real eye catcher. How could they have let that pass ??...
I believe the same mistake is causing the awkward phase shifting effect tormenting the engines/props sound. They have used the exact same wave file for all 4 engines, that's asking for trouble. The slightest minor change in pitch or lenght of each of the 4 wave files could've taken care of that.
Overall the sound and the scale of the crew figures are two major points in the 'needs a bit of work' department. I do hear something quite good in the engine sound suite depending on power and/or rpm. Full power sounds terrible atm. Maybe we might be able to hope it'll turn out reasonably acceptable when MP has done their 'bit of work' on these items. IMHO sound can make or break an FS aircraft model.
The good thing of course is to have the gracious looks of a B-17 back in our beloved FS, even in MSFS24 ! How about that, éh ??!!
And that's exactly why i am just a little bit dissapointed. I have my precious B-17 back in my precious FS but it's clear it is NOT gonna be anything like what A2A brought us in FSX/P3D ! I mean, wasn't it A2A that finally brought us the long awaited (atleast by me..) '3D Spinning Prop Sideview' ? (which luckily has been picked up by atleast a number of FS aircraft devs). Particularly very much needed in multi-engined prop aircraft (where props can be seen from inside the cockpit, like with many WWII multi-engined aircraft). In my book of FS aircraft modeling it is almost a crime NOT to add this effect to a model. Remember how it looked from the A2A B-17 cockpit and see how miserable and cheesy it looks from the MP B-17 cockpit....(Ok, let's go with it will belong to the 'bit of work' as well ).
I DO like much more what i see in Jim's video featuring the B-17 in olive drab and just hope that the crew scale, the sounds, the spinning prop side view and the other 'bits of work' will be taken care of in the coming weeks/months/or even year(s).
And last but not least THANKS A LOT for doing the B-17 for MSFS24 Microprose ! Keep up the good work !! (cause it needs it !...)


