Software Design Engineer
C/C++ Programming/Debugging, Aviation/Aircraft
A Redmond-based Game Developer needs a Software Design Engineer to implement interactive virtual aircraft cockpits for an upcoming entertainment title. This position will primarily involve scripting and configuration of content, but understanding and debugging of C/C++ code will be necessary.
Responsibilities:
- Implementing simulated LCD Avionics displays using a proprietary XML and Lua-based authoring system.
- Implementing all the moving parts of a cockpit, including various knobs, dials, switches, gauges and other interface elements.
- Debugging and sometimes modifying simulation C/C++ code that drives cockpit interfaces.
- Adjusting or creating placeholder 2D and 3D art and animations to fit simulated behavior.
- Working with both Artists and other Developers to bring art content and simulation code together into an interactive experience.
This is a contract position through
Volt Workforce Solutions which is located in Redmond, Washington and a division of Volt Information Sciences, a Fortune 1000 publicly traded Staffing Industry Leader. We are among the largest IT staffing companies in the US for contract/temporary and direct hire placements and support most of the top rated IT companies in the Pacific Northwest.
Requirements:
Software Design Engineer Qualifications:
- Demonstrated C/C++ Programming and Debugging experience
- Passionate about Aviation and Aircraft
- Relentless attention to detail
Preferred Skills:
- Private pilot license or cockpit system experience
- Photoshop or other Image Editing software
- 3D Studio Max (ability to inspect models and make modifications, not artistic ability)
- Experience using and/or creating content for PC Flight Simulators
- BS in an Engineering field