• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Mikey,s Back

Sarg Willy

SOH-CM-2014
Something to consider for Ai,s --load Sim Elevator Trim position ,
has a direct bearing on climb ability , The Ai uses no trim input ,
Now Ivan , returned a post , on my Cfs-1 comment ,
But it prompted more investigation of the original Cfs-1 files , something
I had theorized , concerning Compatibility , The results show a remarkable difference ,
The Ai Advantage difference caused from weight distribution , was indeed a greater
Spread point , Rammi coined the term ( too Hot , for Cfs-2 ) , It was a truthful comment ,

One point the testing brings up , is a neutral bias Trim point starting point ,

When you test , a Positive trim start point , loads the nose up ,for faster climb ,
Skuew,s the test result , Faster loop , higher Mph ,
The opposite is also true , A Negative bias Elevater trim set , Degrades the loop and
drops mph , Facts ,

Now consider, the Ai use,s no trim variation , The question becomes does it load ,
the sim for Ai the same as a player load sim , example = + 2.5 Elevator Trim ?

Or one other possibility comes to mind , Does the sim kick to Ai .Dll and install ,
a neutral bias Elevator Trim set for Ai ,

The testing is done from a player perspective , and you cann,t be sure just what
The Ai is using , for Load sim Trim ,

Bf109e-2
Brunno
Temps done
Cfs- 1 Mdl + Air file Jan-15-19

empty_weight = 4722

Cfg Cog set = - 0.22
Ply Cog = 23.5
Ai Cog = 25.5 ----Diff Ai Adv = 2.0

1 Ply Loop -271-mph 2,144 ft at 100 mph --T-16-secs
2 Ai Loop - 272-mph- 1,923 ft at 139 mph ---T-13-secs
3 Comb Opps -271-mph- 1,691 ft at 132 mph ---T- 12 secs

The above test was started from a Neutral bia,s Elevator trim set ,

Had it been tested at 2.5 positive trim set , The Altitude would have droped ,
on all three tests, and Mph gone up , and a time decrease ,

Taken from a visual aspect , what happen,s , The player no 1 aircraft , looses
bank circut radious , to the Ai , ( Level bank ) ,

Comb Opp,s is better than Ai , on Level Bank , so really a 200 ft altitude drop ,
is a key component , to shift advantage ,

On that basis my best guess , is the Ai .Dll does in fact reset Ai Elevator trim = 0.0

There may be exception,s to this cardinal concept , The airfile contain,s a catagory ,
under Primary 1101 / Airframe type = # 6968
A unit number , you can axcess from help file , that provides a listing of chart type ,
numbers , Used for what ? good question ! The implication is to Id different air craft ,
For what purpose ?
Ponder that a moment ,

Could it also be an Ai.DLL directory link ? let me refine that supposition ,

I was using Asa Bf110 as a target drone, and it was , set up as a usefull Player aircraft ,
that did not behave like a Bf110 under Ai control , one aspect was Yaw and pitch climb ,
were incrediblly fast , giving the reworked Seafire , fits under player control ,

Ran the course with it ( bf110 ), added 1,000 lbs to empty weight , Chopped Tune up ,
Elevator Effectiveness = 0.5

;Moments of Inertia
empty_weight_pitch_MOI = 74434 ///44434
empty_weight_roll_MOI = 62714 //39714
empty_weight_yaw_MOI = 80116 //50116

added 1/3 more MOI,s all in a vain attempt to slow the sucker down ---

guess what the Primary number was
Airframe type = # 6968 = Alah a spitfire -- go figure !
linkage to Ai.Dll , supposition very likly indeed , 85-% chance = True

airframe_type=1590---is a Bf110 Insert to air file ,
and add to [WEIGHT_AND_BALANCE] Cfg
airframe_type = 1590 just to be sure ,

Ahh at last , the result I was looking for , An Ai BF110 , and not an annoying spitfire ,

Now back to the first discussion , If the usage number does not match the listing ,
You may wind up with an aircraft , that loads Elevator Trim Up = Eg + 2.5 for an Ai
aircraft ,, Skeuwing the test data , the test from Player perspective ,

and checking the Unknown -- Does The AI.DLL use different settings , Elev Trim Sim Load ,
for each different Number ? -- or just zero, Elev Trim Sim Load,
food for thought , Sarg
 
Question

If W-98 could print 3 pages of damage report , How come W-7 is limited to 6 lines , any known fix,s ?
A page file script someplace , Stack over flow , as a missing entrée ?

No 2 W-7 prints a black page for a quick refferance guide , with out print , has any one got a fix , for that ?

No 3 W-7 the help files , will not show due to a macro misread ?? any ideas guy,s ?
 
Temp chart

Wind -7 handels coolant temp,s differently than Xp neccitating changed value, s ,
Oil and water temp = 0.0028 -- should put the Hurricane to 18,000 ft before 130,C is reached ,
the point at which the Cfo warning light comes on , To drop the temp , you must , throttle back ,
and drop the prop speed , to minimum , loosing some altitude in the process , Wait till the gauge
needle drops to 120 , shuting down the cfo light then re-apply Prop and throttle torque , Resume
your climb out ,



The Hurricane Wind -7 coolant chart --

The coolant chart specs for oil and water come,s from unit 542
,
temp cooling facter = 0.050 -- coolant rate of needle decent when rpm and prop drop
temp limit = 750.0 which is needle range of travel
temp rate of change = 0.0028 \ or how fast the needel is allowed to climb at full Torque
Rpm and prop speed ,

note that the prop torque and therefore section 510 does change the coolant temp ,
( temp rate of change = 0.0028 )
when differnt value,s are used for attribute # 8 = Engine Gear Ratio (to Prop) = 2.38
In other words Gear RAtio , has a bearing on what number you use for ,
temp rate of change = ?

While testing to find the results , It reminded me of George Buerlings book from Malta ,
in which the auther claimed , the following statement , It was a well known fact that ,
George and Heather, flying in pairs , were always , the quickest pilots , to reach 20,000
feet , far above , the others , and that Buerling had implied , because they were alway,s
triming and adjusting mixture , implied they were better at it than all , the rest ,

George left the Malta carrier Eagle or the sister ship Hornet , to fly to Malta ,
The spifire had one flap setting -- On -- but On had too much drag for a short carrier ,
So the British Improvized the blocker wedge , Jamming the flap at 23' degrees ,
the idea being it was supposed to fall out when you raised the flap ,
Not alway,s did that work ! according to the plan ,

Officially they were not sanctioned to use it from Malta airfields , But they also knew ,
it worked , Thus the truth comes out , by climbing under full power , at 135 Mph ,
using a locked flap , George and Heather would race to 20.000 ft ,
The end justifies the means , better to be above the Hun , then climbing to the Hun
hiding in the Sun !
The truth was never mentioned , for that matter neither , were the tests conducted ,
was it 20 degrees . 18 degress , 15 degress , Only the shop erk,s knew the truth ,
All of which points to a British design error !
 
Back
Top