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The Staff of SOH
I used to modify afcads and traffic files but wouldn't know where to start in MSFS.
The problem is/was that the new version of FS completely abandoned the old AI engine and everything we used to make our models as realistic as possible, things like canopies open/closed, RBF flags gently waiving in the breeze, animated nose wheel steering, animated AI helicopters. All that work that John Young and Kevin Reed did to figure out XML coding using variables available in the sim, none of that really ported over to FS2020. John and a few guys gave it a good go but during one of the major sim updates, Asobo completely changed the AI coding again and wiped out all of John and company's work towards military AI traffic. They literally had a great F-15E package ready to go with Lakenheath and woke up one morning to find out that it was no longer working as intended. Gotta love Asobo.Would be cool if MAIW could team up with Kaii3 from AIG and add military planes there. AIG manages to handle AI flight plans pretty well on the civilian side.
The problem is/was that the new version of FS completely abandoned the old AI engine and everything we used to make our models as realistic as possible.... They literally had a great F-15E package ready to go with Lakenheath and woke up one morning to find out that it was no longer working as intended....
What a shame.Until Asobo settles down and figures out what they want to do with AI traffic, there's no point in even trying to develop for it, at least from the military side of things.
We had some great times at MAIW, the guys still left are working solely with P3d as at least they can still develop for that platform.