Wow, had forgot about this thread, thanks for bringing it back up. two things have kept me from finishing this to date, one was I got a freelance job at a games studio that took me away from FS for awhile and two was a HD crash (i of 3). I had files backed up, but not current, so there was/is quite a bit more I have to redo.
Good news is that I have been making good progress and thanks to some new techniques and a few apps I got while working at the game studio, I feel better about the quality and the performance of the new models.
My goal was always to have my island with the military base on it and a few other areas around the world with bases or FOBs that used the same scenario and the same library and try and keep to reality as much as possible. In testing the new objects I started using a small military airfield in Saudi Arabia, Ras Al Mishab. I picked it for 3 reasons, one was that in reality the U.S. and allies used it for awhile during the 1990 Gulf War, so not to far fetched. Second was that the photoreal part looked pretty decent so I did a big chunk of it and third was location in terms of conflicts around the world that might invlove NATO or special forces (been doing sorties into Iraq when not testing, LOL). While the main purpose is for testing objects, I figured I would release it as a scenery also.
Here are a couple of teasers.
I am very close to switching to P3D, but will finish this before even though Mark says I shouldn't have any problems with transitioning to designing between the two
I have some vacation coming up in a couple of weeks so hopefully can get quite a bit done then. Rest assured I am working on it and appreciate the interest
