We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.
Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.
Thanks the Staff
Library How toOutstanding job Duckie! Thank you for your patience and your work, it's really amazing!
Amazing, as ever, total work of art! God, the hours I used to spend trying to get that anodised effect in my plastic modelling days.
Very nice Steve! I really like the less glossy/reflective metal. I had a quick look at the model yesterday and I thought the default textures all looked a bit too polished.....
Thanks,
Huub
Great Job! Thank you for the upload.
My apologies everyone. sheet 3 and 4 are identical except one is left and the other is right.
The upload has been corrected and for those who see this post here is just the affected texture. Unzip it and drop the .dds file into the texture.307th_TFS folder and allow to overwrite. That should take care of the reversed USAF text. sorry for the trouble.
View attachment 90020
Thanks Huub. From what I can tell most of the "Ds", especially by the time the first ones were being deployed to Vietnam in the early/mid 60's, were painted "sliver." if you look carefully there is very little to no panel shade/texture differences except for normal weather and grime. Prior to combat most were very clean and "shiny" but still all one shade front to tail. Now, if you compare one of the very colorful natural metal "C" models to a clean "D" model the difference between the metal "C" vs the painted "D" can be striking.
So, 55-3766 is "painted". Hope that makes sense.
Steve
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And although 32 TFS flew the E version, I hope I can still pursued you to do an early (less glossy) 32 TFS scheme for the Super Sabre (When I use the non-probe model I can hardly see the difference ).
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Cheers,
Huub
Let me see what I can cook up.