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The Staff of SOH
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
If you are willing to do a small bit of manual editing in your panel.cfg file, I can show you how to tweak that to your personal desires.
Unless, of course, you already know how. In which case, please disregard!
Ken
If you can show me which numbers to change/tweek I would really appreciate it because the last time I tried I wound up outside the aircraft near the tail looking in (default Grumman Goose Engine panel view)
I am sure glad the Milviz team got together and got this bird out, she's a beaut.
RD, the guy who did the fantastic burners for Dino's F-14D is working on them as we speak. Tirelessly, endlessly and will have them ready by... next week sometime when we release the first SP.
Heavy, this has been mentioned before . Check out page 6 in this thread.
The arm rest suits me , Im an armchair warrior !!
Greenie,
Appreciate your view on this. However, you might be interested to know that sheepskin and arm rests that can rotate into position or out of the way isn't something that MilViz created from thin air.
http://www.goodrich.com/gr-ext-temp...ms/ACES II Modular Data Sheet for website.pdf
The latest Goodrich manufactured ACES II Modular seat has the arm rests and the black sheepskin covers. In addition, the USAF is looking at retrofitting the seats on the F-15E with this latest generation of seat and one of the primary areas the USAF is trying to improve with it is preventing the pilot's (or WSO's) arms from being flailed behind the seat when punching out. Several methods are being studied, including nets, bungee chords, and even incorporation with the arm rests as shown in the MilViz jet and more importantly on Goodrich's own information brochure distributed to prospective military customers.
Now, my point is that this design wasn't pulled from thin air, but rather based on what's really out there. No one is going to assert that an FSX aircraft is a 100% replication of a real airplane. We certainly are not. But, on the other hand, the primary thing we wish for is for the customers to feel like they got their money's worth with our products, and frankly that they can have an innovative and new measure of fun when playing what is a somewhat realistic PC game/simulator. And having that kind of fun is the goal. So, if you can purchase this virtual jet and go out in the FSX skies and enjoy yourself doing it, then we've reached that mark, and hopefully can reach it with all of our customers.
Cheers,
Ken
Robert,
I was put on the team partly because I am a rivet counter just like you.
If it's ok with me saying this Colin, as you've said it before, we simply ran out of funds.
The plan is (if she sells well), to fix all the tiny details.
We really appreciate you pointing out these errors, as we now know what to fix when we can.
If you would be so kind, keep a log of the little errors in the modeling you find, and post them over at the Milviz Support Forums, that way when the modelers have time, the issues can be addressed
Regards, Diego