Well you would think so, but if I make the wind from 69, I get no change in the airspeed of the sitting plane. However, as I said earlier if it is at 230, then airspeed at rest is my 25 knots (oh, I beg to differ about speed of wind). I set my speed to 10 and get 22 knots or about 26 of so mph. The 10 is meters per second. I could be wrong but I'll play around some more. Wish O-1 was around still .....
Good morning Ted. In the ETO weather files and missions are a number of weather files with wind and they are of two types, localized and entire. Look under the different cumulus files and you should see "Low Cumulus wind 5" or wind 10, or wind 15. Also I made some localized winds for carrier missions. To make a wind that is just for an immediate area (around the carrier) and not everywhere thruout the mission do the following:
1. The wind is 180 degrees from the value posted in the weather xml (090 is actually 270).
2. Use Cardinal headings when aligning your carrier for simplicity, 0, 090, 180, 270 etc.
3. Take a known un moving object that you can remember (if a ship don't get it lost among a bunch of others) and using this object place it in MB multiple times and use it to draw either a triangle or rectangle around the carrier. There is a quirk in CFS3 when doing this that if you get too close in it will not work.
4. Pull up the mission in notepad and note the lat long coordinates, these will be used to establish the boundaries for the geographic wind limits. Look at the others I have done and simply copy the format.
5. Place the aircraft on the carrier deck and start the mission each time noting whether you are getting a rise in your air speed indicator.
6. Select the wind gradient that best matches your need and you are good to go.
You can also build variable weather using this method, there are a large number of weather files in ETO where I made the weather either cloudy in France and clear in the UK or vice versa. ETO is a veritable treasure chest of exotic weather files.
I forgot to add that you can also use this on land to create crosswind landings when a pilot arrives at a base.
Good luck,
Best Regards,
Steve