• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Monty's C-47 (1948) wip!

Back to work...

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Thanks guys! Inspired by Vauchez artist work and one of my favorite Navy aircraft.

His work is absolutely fantastic starting with the rivets and panels!

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Great work on the riveting TuFun! Im doing the same on my C-123 build. Very time consuming work.

That Hellcat..... just wow. Those kind of screenshots are what made me download that game. Very realistic
 
Great work on the riveting TuFun! Im doing the same on my C-123 build. Very time consuming work.

That Hellcat..... just wow. Those kind of screenshots are what made me download that game. Very realistic

Yep, but it's well worth the effort! The DC3/C-47 has a ton of them, although what I'm doing is representative not actual. In other words real shows 5 rivets, I'm showing 4 rivets due to mapping restrictions.

I've not done the normals (only blank bumps) yet, what's done is just textures only.
 
Fantastic!!!

:wavey:

Great work.... just one suggestion... (and I know you can do it) re: roundels.... on the white portion... rivets show through manificently..
but... and here is the rub... on the blue part they are not visible at all... this robs the "realistic" look... you need to select the blue area
in the rivets layer... and use "lighting" up those rivets on a superimposed layer... (easily done by copying that area in the rivets layer and putting it on another
layer above... make them show... and integrate it back into the rivets layer.. then it all looks uniform...
with liveries that do not have roundels... just use the rivet layer as it was... in the end... it all becomes one layer in the texture.. right?)

Again great work... oh.. another suggestion (the rivets themselves could stand to be cleaned up a bit... (their being a bit irregularly faded in outline, etc.
contrasts with the sharp cleanly crisp lines in the rest of the surfaces) after you clean a single rivet to be well defined
then the rows can be recreated like so many sausages...) Your overall finish really gives a realistic natural metal feel..

Congratulations..
G.:applause::wavey:
 
Thanks Duckie, Ted, and gaucho!

Didn't focus to much on the decals, just put them there for affect. About the little wieners... LOL... just didn't get to squishing those just yet due to the distortion field only did a row of them last year.

Only did a few to see how much squishing was need to look round then moved on to other areas, will get back to those shortly.

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