gecko
Charter Member
This may be old news for some, but I was experimenting with the Dover Cliffs from ETO and found that by adding a .mos file and a winter texture I can have it change automatically between seasons the same way as aircraft winter textures work. However, I found the texture to be much grainier in both seasons with the mos file applied. Is there a way to fix this and restore the sharpness? I was also wondering if it was possible to add terrain detail textures to it via the mos. If that were possible, we could make the cliff texture nearly indistinguishable from the adjoining grass.
This could also have significance for other buildings that would change seasonally like trees and grass-covered blast pens (adding the detail texture would be good here too), or even for adding snow to rooftops.
However, mos files are a mystery to me, can anyone give me pointers on how to mess around with them?
Thanks,
Daniel
This could also have significance for other buildings that would change seasonally like trees and grass-covered blast pens (adding the detail texture would be good here too), or even for adding snow to rooftops.
However, mos files are a mystery to me, can anyone give me pointers on how to mess around with them?
Thanks,
Daniel