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Multiplayer question

misson

Charter Member
The multiplayer options refer to LAN (local) connections or Wan (internet) connections? I mean when someone is HOSTING a game. If it is posible (WAN) why there are not interest to join the type of game?
 
Remember, Multiplayer (MP) for CFS2 was set up by MS to be a dogfighting venue. It has it's limitations: You can't use weapons - bombs, rockets or extra fuel tanks - only guns. AI aircraft don't work well in MP. Surface targets - ships trucks etc - are destroyable but only by each player separately. In other words you can't combine your firepower to destroy a single target. Missions with dynamic elements (spawning and warping for example) do not work. You can land and take off from stationary carriers and landing on an airbase repairs damage and rearms you. In order for all players to "see" mission objects such as carriers, you need to use a "multiswap utility" - see below. With that you can try stunts like landing a B-25 0n a carrier (see pic).

Crashing or getting shot down in MP will result in respawning outside the immediate battle area. Airbase utilities such as refueling squares, lights and ADF?NDB work well in MP. It is recommended that players use a voice communication program like "TeamSpeak," but you can type each other messages as well.

In short, with a little ingenuity, Multiplayer can be interesting and fun.
 
Good starting!!

Ok , i ´m very interested too!. We should to know exacly how is the set for that, and the only thing we need is to join at the same time in the weekend for example? we need to have the same birds and the same scenery? what more we need?:wiggle:
 
Ok , i ´m very interested too!. We should to know exacly how is the set for that, and the only thing we need is to join at the same time in the weekend for example? we need to have the same birds and the same scenery? what more we need?:wiggle:

The same scenery would be nice, especially if you plan to use an airfield. You don't have to have the same aircraft: If one player uses a plane that you don't have, you will see a default Zero. One player - the host - needs to pass his/her IP to the other players. The host sets up the game - location and flight conditions (sun glare, limited ammo etc) - and the others type in the host's IP and hit "Join". You chose your aircraft in the next window that opens.
 
The same scenery would be nice, especially if you plan to use an airfield. You don't have to have the same aircraft: If one player uses a plane that you don't have, you will see a default Zero. One player - the host - needs to pass his/her IP to the other players. The host sets up the game - location and flight conditions (sun glare, limited ammo etc) - and the others type in the host's IP and hit "Join". You chose your aircraft in the next window that opens.
mmmm! iteresting! my problem is that i have dynamic IP , but can we use a DynDNS? or some one here use static IP?
 
Hi all,
I am really lacking time and the magazine is on a very low light on the back burner, can somone write some information about multi playing etc.
It will only be a small magazine this issue as I have to spend some time developing payware models for cfs2,cfs3,fs9,fsx.a catalogeue and website.
I will still be developing cfs2 objects and information on a voluntary pay system with a paid content issue.
wish me luck in my adventures.
Robert John
 
Come on people ! stop to play alone!! lets fight!:icon_lol:
I was trying to play against my brother (he is another site of the city) and I had a NIGHTMARE , my windows 7 security does not allow conection with my brother when we wnt play. some ideas?
 
Shut it off than. When I play one line I shut thing off like that. Once done turn things back on.
 
Misson,

There is a sticky thread in the CFS3 forum about getting multiplayer to work in vista and win7 for CFS3,maybe it might work for CFS2 also.
 
Vista had alot to do with the down fall of CFS2 online. I use to fly with the NS38th Night Stalkers. I'm still a member (call sign: PolarLion) but we haven't flown CFS2 in atleast 4 years. take a look here:

http://www.thecfs2flightdeck.com/

there might be something that can help. If you want to get in touch with Ghost let me know. I have his email.

It would be nice to do some flying. Maybe do some with the WWI planes. Who knows.
 
Vista had alot to do with the down fall of CFS2 online. I use to fly with the NS38th Night Stalkers. I'm still a member (call sign: PolarLion) but we haven't flown CFS2 in atleast 4 years. take a look here:

http://www.thecfs2flightdeck.com/

there might be something that can help. If you want to get in touch with Ghost let me know. I have his email.

It would be nice to do some flying. Maybe do some with the WWI planes. Who knows.
Good site ! thanks B_H23 , i´m going to explore it in deep.
 
lets prove

ok, for those want to try , this saturday at 20hs GMT-3 (simouthouse hour) I´ll be hosting the game , and I´ll say in this thread which my Ip is. If someone sugest other hour is ok for me.
The Ip changing, is each 12 hours so i´ll restart modems and routers to avoid disconections.

forgot to say (like allways) that i´ll say my Ip somethig like 1945 hours gmt-3
 
I made some progress with multiplayer game. For some reason I could not make the hosting work with windows 7, but there is a possibility that the problem is caused by my provider's DNS optical fiber.
After all I played against myself through Internet ( not locally), for which I used my laptop with winXP and dial up modem, my laptop with xp was hosting, and my main pc I connected using optical fiber and win7.
So those who want to try again next Saturday I will use my laptop for host.
Meanwhile , i´ll try to investigate whether there is something that is preventing me to do hosting with win7 or optical fiber, the strange thing is that I can join with win7 and optical fiber but not host.
 
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