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MV F-4E Phantom II Released!

I'm curious...

Looks great, Skyhawk. Looking forward to them...

BTW - How did you get the white sidewinders? Mine are brown in color.
 
Looks great, Skyhawk. Looking forward to them...

BTW - How did you get the white sidewinders? Mine are brown in color.

Well, these were painted long ago. At that moment, the sidewinders were white (even with yellow head :untroubled:).
The sidewinders are not a part of the livery. I will check, and have a look at the colors as soon as I start working on these again.
 
Well, these were painted long ago. At that moment, the sidewinders were white (even with yellow head :untroubled:).

In the last official build - Sidewinders and Sparrows are brown, but for me it looks like wrong spec file for missiles (?). I'll wait for the update of this or I'll create a fix. :wavey:
Still learning and enjoying.

MV_F-4_Phantom_34_zps2ko4kgl5.jpg~original


MV_F-4_Phantom_25_zpsrwx3ws6g.jpg~original
 
Duckie posted the same question on the Milviz forum, but so far no response.

In the primary texture folder there are two textures for the aim-9. When I matched what is loaded on the Phantom vs. these textures, it looks like the aim-9NP.dds is being referenced.

I also noticed that the aim-9NP.dds is 1024 X 246 vs. 512 X 128 for the aim-9.dds. Both texture files look as they should, so I'm baffled as to why they show up brown when loaded.

Be nice to get a fix before someone starts making bad jokes. :teapot:
 
If your AIM9s are brown, take a look at your starboard stabilator, the inner half will be brown too!

It's not the spec files. I tried it without the spec files all together and still got the same effect.

Hope some body comes up with a fix. For now mine is shelved.
 
If your AIM9s are brown, take a look at your starboard stabilator, the inner half will be brown too!

It's not the spec files. I tried it without the spec files all together and still got the same effect.

Hope some body comes up with a fix. For now mine is shelved.

This was d/l'ed and installed Monday - white AIM-9's. Must be a 'local' issue of some sort. And I've had no problems with crashes or fps. Just not very good at flying it!:engel016: Just waiting for the paint kit......

F-4E%20Sidewinders_zpsgt2d46o8.jpg


DaveQ
 
If your AIM9s are brown, take a look at your starboard stabilator, the inner half will be brown too!

It's not the spec files. I tried it without the spec files all together and still got the same effect.

Hope some body comes up with a fix. For now mine is shelved.

Hmmm, so maybe MDL problem? They are very shiny.
 
A brilliant add-on and I'm in the process of registering with the support forum but meantime, has anybody come across this??



F-4E%20Reheat%20Issue_zpsmz5mvbn4.jpg


Afterburner texture peeping out the side of the fuselage. Embarrassing...!

DaveQ
 
Dave, there's an open thread on the support forum re the "wandering AB". I believe they are working on it but check it out to be sure.

Steve
 
Hi,

We are looking into the texture issues. These will also be fixed in the incoming hotfix.

Thank you.

Kat.
 
I have the P3D 2.5 offering and so far I have not seen the texturing or effects issues :applause:
When will the repaint kit be available and will there be a separate for the J/S?

Best
Dag
 
Hi,

The paint kit will only be ready on Saturday as Colin has other things he must do before that.

Both aircraft use the same paint kit as they are essentially the same except for the nose.

Thank you.

Kat.
 
This was d/l'ed and installed Monday - white AIM-9's. Must be a 'local' issue of some sort. And I've had no problems with crashes or fps. Just not very good at flying it!:engel016: Just waiting for the paint kit......

F-4E%20Sidewinders_zpsgt2d46o8.jpg


DaveQ
What do you mean by "local" issue? Sounds like some of us have some kind of disease when you put it that way. :adoration:

Do you have some suggestions or answers as to why some have brown missiles? I went through several installs/uninstalls and downloads on Monday, until Jon provided me with an alternate F4_sys.dall file to get the jet fired up. So why should my external missile textures be any different than yours?
 
I have the P3D 2.5 offering and so far I have not seen the texturing or effects issues :applause:
When will the repaint kit be available and will there be a separate for the J/S?

Best
Dag

I also havent any problems with this AB textures in FSX.

What do you mean by "local" issue? Sounds like some of us have some kind of disease when you put it that way. :adoration:

Do you have some suggestions or answers as to why some have brown missiles? I went through several installs/uninstalls and downloads on Monday, until Jon provided me with an alternate F4_sys.dall file to get the jet fired up. So why should my external missile textures be any different than yours?

Id like to know too :]. vA1.150704 of F-4E.
 
Hi,

The paint kit will only be ready on Saturday as Colin has other things he must do before that.

Both aircraft use the same paint kit as they are essentially the same except for the nose.

Thank you.

Kat.

Is there a way to fix the "slots" on the J model for the "slime"/ formation lights? The J never had these. Even the S wasn't "built" (remanufactured) with these lights) - again, these came in very late in its life. This was explained in great detail a number of times, many months ago, and if I recall correctly, was to be fixed. Maybe the assumption on the part of the modellers was that since the E had them from the start of its life, that the J did too. But this was simply not the case.

I get there are certain known/planned "inaccuracies" (slats, etc.) that we all happily accept just to have a naval version. But this lights issue is a pretty big one, as it creates a visual anachronism that's a good 15 years in size. All the J paints are compromised, and since they (and the model as a whole) are of such a great quality, it would be a shame if these 4 pesky slots couldn't be filled in.

Thanks,

DL

EDIT: just noticed some screenshots of the "J" have the slots showing the lights, others don't. Looks like some repaints/repainters have it overpainted? Apologies if this has indeed been fixed. Am buying tonight when I return home to sim pc, have only gone off the screenshots as reference.
 
This is one of three liveries that I made for the F-4J
They were painted more than a year ago, and they have never been tested with the latest installer.
There are also some minor texture issues to be corrected.

Once I've finished them, I'll let you know where to find them :adoration:

attachment.php
attachment.php

Just one word:AWESAME!!!!
 
Hi

The afterburner issue seems to be only on a very few systems and we cannot replicate nor fix it as it's not actually there on the max file. We will keep on trying but at this point, we're not sure what to do.

For the CTD's for those exiting the flight, we are working on this but it will not be fixed in the upcoming hotfix.

Thank you.

Kat.
 
For those using the J on naval ops ....

Does the start cart show up - and work - on a moving carrier properly? On their F-86, when I try and start my "FJ Fury" from a carrier, the cart won't appear. So once I shut down, I can't restart, if on the carrier. No biggie on that one, as I use the "FJ" most as shore-based, and do trap practice a dozen or so miles off the coast of Corpus Christi, or Hawaii, etc.

But hoping that's not the case for the "J" Phantom.

cheers,

dl
 
Hi

The afterburner issue seems to be only on a very few systems and we cannot replicate nor fix it as it's not actually there on the max file. We will keep on trying but at this point, we're not sure what to do.

For the CTD's for those exiting the flight, we are working on this but it will not be fixed in the upcoming hotfix.

Thank you.

Kat.
Will the hotfix address the texture issues with the Sidewinders and the Starboard tailplane? I haven't seen any response from MV here or on your forum regarding this issue.
 
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