MV22B Rel1.0 released

Then you are doing something wrong with the assignment of AileronsTrim Left and Right., or for some reason the changes you make in the menu aren't saved.
Have you tried other keys or buttons ??

You can check proper operation of AileronTrim, by opening the 2D Test window and observe the value of AiTrim.

Rob

I had numlock key on, which prevented proper operation. Now able to move nacelles with aileron trim keys.
 
How do we send this dev some money?

edit: instruction in readmefirst file

Just sent some money, hope you guys do the same!
 
Problem reporting / questions

Hi All,

A suggestion: if you have comment, questions or "bugs", can you please post them in the "MV22-B Osprey (Release 1)" thread in the Showroom forum on FSDeveloper ??
The main developer (Maryadi) monitors that thread constantly too ...

As a sidenote: we have tested this addon extensively with a few betatesters, on various P3D/FSX platforms.
But no doubt issues will pop when other simmers start using this addon, since the permutations of FSX/P3D versions, OS-versions, used HW and FS settings is endless; and it's impossible to test this all before publishing this first release.
Hope you understand ....

And of course, please read the FlightManual properly before reporting a problem.
The Manual is included for a reason ...LoL
A lot of the features and controls in this complex V22 addon aren't trivial; if only because the V22 is a pretty unique aircraft.


Best regards,
Rob Barendregt
 
Freeware?? Wow, congratulations to the designer:applause:
Yep, not bad for a starting designer (it's Maryadi's first project, and he learned everything from scratch) who hardly spoke any English two years ago.:applause:

Main reason that it's freeware, is that many other developpers on FSDeveloper helped out with modelling and coding stuff.
Like I contributed the VSTOL part, and a few other things.

But if anyone feels like it, Maryadi DOES appreciate a strictly-voluntary donation (via PayPal, see the readme)

Rob
 
If the naccelles are at 97 degrees (as visualised in the PFD, right ??) but the aircraft doesn't slowdown below 80 knots, it means that the forward speed control (via FSUIPC/Simconnect) is lost.

Sorry, no idea why, other then:are you using FS-Tramp ??
When we released the BOUNTY sailing ship (which uses the same basic code for speedcontrol as this V22 addon), there was a simular problem on P3D.
It turned out to be some incompatibility between FS-Tramp and this VTOL control stuff. Don't know why ..

Rob

Thanks for the investigations Rob, but I'm not using FS-Tramp.
I believe the connection was probably lost because my computer is hammered by this aircraft. From a normal 35 FPS, my performance crawls down to 17-20 FPS maximum when I switch to this Osprey.
My CPU is quite old, and I guess it's not up to the task for the Osprey. Bad luck :/
 
Thanks for the investigations Rob, but I'm not using FS-Tramp.
I believe the connection was probably lost because my computer is hammered by this aircraft. From a normal 35 FPS, my performance crawls down to 17-20 FPS maximum when I switch to this Osprey.
My CPU is quite old, and I guess it's not up to the task for the Osprey. Bad luck :/
Don't give up yet ...LoL
If other people have simular problems on a specific P3D version, maybe we can find the cause or common factors.
Because the performance hit you get with this addon on your PC isn't normal I think, because there are a lot of optimations in code done allready (like the main dll gauge code).
To compare: I have a relatively old PC too (CoreI5-2500, GTX560, with W7 and FSX-Accel), and if I change from a default aircraft (737) to the MV22B in a certain scenery, my avg. FPS only goes from 30 to 25.
Rob
 
Thanks guys, glad you liked the video!

My frames are a smidge less than other aircraft, but only by 5 or so. I get 30 with the VRS Superbug and 25-28 with the Osprey. And my machine is slow with a lot of stuff, go figure.

I love this thing. Still having the VC overbloom issue that over in the other thread they're saying they have given out the fix for. Rob, how do I get it? I registered over there but have to await approval.


Also Rob, suddenly I'm having the VTOL issue Daube and Chris are having... This after having no issues yesterday. Flew it all over the place with no problem. Today I've already rebooted FSX three times, done a shutdown of the aircraft and restart inside the VC using the APU and engine start levers. On the runway, with brakes set and even with the nacelles at the 97 degree position, the bird goes roaring down the runway and finally takes off around 100 knots. With the nacelles at the rearward stops. Then, once airborne, I can't get below 80 knots even if I hold full aft on the stick and basically try to stall the aircraft WHILE continually trying to rake the nacelles upward.

The fact that it's only now doing this is driving me nuts. And that I keep rebooting FSX only to have it unchanged. The heck!


And not to end this on a sour note, I will say again, I LOVE this thing!
 
My computer happened to freeze and had to be restarted (ongoing issue with my PC, nothing to do with the Osprey) and now upon restarting the computer, all is well. Must be the simconnect deal. Is there a way to restart simconnect without having my computer do it for me? lol

My VC glow still needs that fix though :D
 
I installed it in the P3D root folder.

Are you a Tacpack user by any chance? If so try disabling for a test to see if that works? Ive disabled as a test seems to work, also updated to the latest version and enabled seems OK again. Strange thing is the menu is full screen for Tacpack Misc when using the V22...
 
Are you a Tacpack user by any chance? If so try disabling for a test to see if that works? Ive disabled as a test seems to work, also updated to the latest version and enabled seems OK again. Strange thing is the menu is full screen for Tacpack Misc when using the V22...
Yes, I remember now. So try this.
For the HMS bounty project, besides Fstramp, having Tacpack enabled (P3D only) was the second reason why the FSUIPC speed forcing sometimes failed. With the than current version Tacpack. So maybe a newer version of Tacpack solves this, but at least try to disable Tacpack temporarily and see if this solves the problem.
Rob
 
Are you a Tacpack user by any chance? If so try disabling for a test to see if that works? Ive disabled as a test seems to work, also updated to the latest version and enabled seems OK again. Strange thing is the menu is full screen for Tacpack Misc when using the V22...
Does disabling Tacpack also solve your problem with the "jumpy" vertical takeoff ?
Because takeoff should be very smooth (and slow) if you move the throttle very gently forward...
You should also be able to hover a few feet above the ground, at the proper throttle setting (somewhere between 65 and 95 %, depending on actual total weight)
Rob
 
Are you a Tacpack user by any chance? If so try disabling for a test to see if that works? Ive disabled as a test seems to work, also updated to the latest version and enabled seems OK again. Strange thing is the menu is full screen for Tacpack Misc when using the V22...

Thanks for the suggestion. :)
I will try this, because yes I'm using TacPack, and yes I'm also getting that weird full screen mode menu with the Osprey !
The question is: how do I disable TacPack ? Do I have to edit the entries in the DLL.xml, or can it be done via the menu ingame ?
 
Don't give up yet ...LoL
If other people have simular problems on a specific P3D version, maybe we can find the cause or common factors.
Because the performance hit you get with this addon on your PC isn't normal I think, because there are a lot of optimations in code done allready (like the main dll gauge code).
To compare: I have a relatively old PC too (CoreI5-2500, GTX560, with W7 and FSX-Accel), and if I change from a default aircraft (737) to the MV22B in a certain scenery, my avg. FPS only goes from 30 to 25.
Rob

I have an i7 960 overclocked from 3,2 to 3,7 GHz.
The Aerosoft Tomcat keeps above the 30 FPS once I disabled the mirrors.
Also, Dino's F-35B was working perfectly.
 
If you open your TacPack Manager there is a box to check that will prompt you if you want to run TacPack whenever you start FSX. Once you do this, you get to tell TP if you want it to start every time you load FSX.
 
Start first in a default aircraft, and then change over to the Osprey. There is something particular about starting flights in this aircraft, need to check the manual (cannot remember offhand).

I tried this, but crashes again. I will read the manual to find out if there is any particular trick to help install the plane. Thanks
 
Must be a great download, but for me as "oldtimer" impossible to download. As I love my privacy, no other download options than the old fashioned ones. It's a pity that this guy doesn't use a good flightsim-site.

Have fun with it,

hertzie.
 
Yes, I remember now. So try this.
For the HMS bounty project, besides Fstramp, having Tacpack enabled (P3D only) was the second reason why the FSUIPC speed forcing sometimes failed. With the than current version Tacpack. So maybe a newer version of Tacpack solves this, but at least try to disable Tacpack temporarily and see if this solves the problem.
Rob
Newer tacpack doesn't solve it, had the same issue this first try today.
 
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