Spook48
SOH-CM-2026
Lagaffe,
I just signed into http://www.pilote-virtuel.com/
- Where can I find your Beaver pre-release version?
Dieter
This is the link to the file
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Just when you think you have everything running some what better...
You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.
If all goes well we should be back online on November 8th.
To keep you updated we will post updates on AVSIM forums.
Thank you for your support.
Lagaffe,
I just signed into http://www.pilote-virtuel.com/
- Where can I find your Beaver pre-release version?
Dieter
Lagaffe,
I just signed into http://www.pilote-virtuel.com/
- Where can I find your Beaver pre-release version?
Dieter

Thanks so much. You do great work.



Brian Denehey did a great job portraying the pilot of that plane in the film - very true to the book. If you haven't heard of Farley Mowat - the author of Never Cry Wolf - I can recommend two other books by him.I don't want to compete with Milviz's Beaver (I don't have access to their developments but there have been leaks of some content on the web) but try to offer something different.
I'm thinking of putting a link on my github very soon so that people can download current versions of this Beaver.
A) At the moment, I'm focusing on the exterior model so that I have one model with normal wheels, one with Tundra wheels, another with floats but without wheels. I think I can add optional skis to the model with wheels.
For the Tundra model, I wanted to get closer to the Beaver you can see in the Disney movie "Never Cry Wolf", hence the engine without the covers.
Here the flight models are roughly made but they already allow standard operations even if the exterior animations are not implemented.
B) In a second step I would focus on the interior model and the instruments.
C) Finally, I would like to add a damage mod and JS scripts to manage the payload. The damage mod would be inspired by the one I created for the C150 TiBush a few years ago and that I am testing on the Canso PBY-5.