I take his reference to the SLUF as being the parked A-7s ....assuming those are AI ....
DL
That may be. Being an operator, I always take traffic to mean moving aircraft. Oh well, still a good shot.
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I take his reference to the SLUF as being the parked A-7s ....assuming those are AI ....
DL
Looks awesome.
My understanding was that NAS Lemoore hosted strike units (vs Miramar's fighter orientation) - A-1s, A-4's, A-7s, etc. Were there F-4s there (on a permanent "lodger" basis? ) . I could be wrong, though ....
Love how this is progressing. Am wondering how hard it would be to a simple "back date" where the shelters are removed, and some of the newer structures removed to create a very rough semblance of what the early period (say, '65-'68) looked like. I think this might be a hit with a lot of the naval-oriented folks here. It mightn't be too much work, as it looks like the large square externally-cantilevered hangars were in existence already from the mid-60s, and I think the current tower was too ... I might try a "home brew" / "own use" modification myself, but thought I'd throw it out to the actual dev(s) as food for thought ...
dl
Regards a "retro" version, this is a good bit more difficult, mostly because there is a general lack of publicly available photographs..specifically aerial photography. Based on what little I have seen, there was more changed and more significantly changed than just the removal of an apron or building. An example of documentation for which I have nothing is the ramp/taxiway striping.
Great work Henry. A Naval Air Station in the desert...gotta love the schism. Good shot Corvette. (One technical note - A-4 not a SLUF. SLUF reserved for A-7.)
Anneke,
Run the vLSO installation script from Paddles first, KNLC_Mk14_Add.cmd. This will put his scenery files and textures in place.
Then run the scenery configurator to set the MK14 as the correct IFLOLS for RW32L and RW14L.
After both of those steps, your KNLC scenery folder should look like the attachment below.
Ok followed your steps (thanks)
However the KNLC_Mk14_R32.bgl and KNLC_mk14_R14.bgl from your screenshot are not in the scenery folder after running either the cmd's and/or the scenery configurator.
Would this work with P3D V2 as well?
Bump. Any progress on a P3D 3.4 version?
Ran into all kinds of problems when I tried. Posted it all over in the P3D forum.
Love it though.
-Jeff
Henry,
Did your NAS Lemoore scenery originally have AI installed, i.e. A-7s? Version 1.50 doesn't have any, that I can see. Thanks. Pete
The good news about the original FSX package is that it installs into P3D pretty well except for:
1) You need to get and install the MAIW Scenery Objects for FSX/P3D from their website
2) The AFCAD(s) will need to be edited for the "Display surface" attribute of the taxiways (this will disrupt the custom apron and taxiway edge lighting)
3) The vLSO integration does not work in P3D.
Otherwise, follow the install instructions in the manual (except for the MAIW libraries as referenced above) and the scenery will work pretty well for most general daytime simming.