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Native A-20 Havoc for FSX / Prepar3D

Ah yes, I forgot. You have FSX Sp1 without Acceleration?

Actually SP1 and SP2. Interesting that MZee1960 in post#106 has SP1 and SP2. I wonder if he has Deluxe while I have Standard? I'm sure it's my Sim and not the aircraft that has the problem!
 
Actually SP1 and SP2. Interesting that MZee1960 in post#106 has SP1 and SP2. I wonder if he has Deluxe while I have Standard? I'm sure it's my Sim and not the aircraft that has the problem!

Yes. I have the boxed FSX Deluxe Edition with SP 1 & 2.

Good point MZee. Just as a matter of interest, the RW aircraft, although castoring, was limited to 35 degrees nose wheel turn. So, the 45 could be changed to 35.

Thank-you, Milton, for pin-pointing it down. I just was not sure what this RW aircraft turning radius was - so took a guess at 45.

That taxi light was temporary has been eliminated as it did not "light the ground".

The final release coming shortly replaces that with a proper light and it works just right.

Thank-you. I disabled it for now on my download. Pleased to know the 'fix' is coming.
 
Wonder what the difference is between our Sims and why the aircraft shows normally for you?


Are all the models being shown with the same issues?

Have you tried any of the uploaded textures by SteveB or Huub Vink? Same issues?
 
Ah yes, I forgot. You have FSX Sp1 without Acceleration? Not sure why the guns would be an issue as I believe that is a DXT1 texture, no alpha. The other issues may be a simple video card overload or settings issue.

EDIT: We will probably make 2048's available in DDS/DXT5 for those who need them. My video card is challenged a bit with the 4096's when I am changing through all the aircraft in testing. Ugh!
If people need or prefer 2048's, they need to speak up before we assemble the final release.

Hi Milton and friends, you may want to hold off on doing your conversions as I am doing them in 2048 dds/dxt5 for all of the liveries I am providing so that the final may be released with them rather than the 4096 versions currently in the beta. I will put links up after release for those that would rather have the 4096.
 
Wonder what the difference is between our Sims and why the aircraft shows normally for you?

I strongly believe that you should be able to run this AC on any version of FSX as the 'base' sim is the same, especially if you have SP 1&2 installed. The intent of SP1 and SP2 was to provide 'fixes' for issues which surfaced after initial release.
The Acceleration pack simply was an add-on to FSX which contained the code from both service packs and added some new scenery, aircraft and multiplayer capabilities - none of which relates to why you have issues with some AC textures in your sim. I have tried AC specifically for Acceleration and they show up OK (look complete), but are not fully functioning - ie. no response with some clickspots in VC, no HUD in jets, non-functioning guns, missiles etc. Needless to say, I didn't keep them around for long. In other words, textures show up 100%, but functionality falls short of 100% if you're downloading mainly military jets into FSX without Acceleration.

Which brings me to my final point - what does your FSX setup look like ? Everyone's sim will be different as over the years everyone will have tried countless 'new' addons, only to be bored with them a few days later and delete them. This sometimes will lead to 'leftovers' left behind to add clutter to the sim, all of which just creates some added confusion when the program tries to load up new textures etc. for a new flight. FSX config file is another issue which comes up over and over again - do you have many 'tweaks' ? I personally found out that more tweaks is not necessarily better. Highmemfix is a must, rest are really not that crucial.

I would try to do a FSX & computer system cleanup/check as the next step :

1) Make a backup copy of the FSX config file and save it to a folder on your desktop (just in case) , delete the one you have inside FSX - next time you run FSX - a new one will be built automatically.
2) Go thru the Effects folder and delete any effects you know relate to any aircraft, boats etc. which you no longer have installed in FSX.
3) Follow Paul Anderson's method outlined in the link (below) to get rid of any leftover textures from addons you no longer have installed -
http://www.sim-outhouse.com/sohforums/showthread.php/76686-re-FSX-cleanup
4) Run your default disk cleanup utility on your operating system.
5) Go to Piriform site, and if you don't have it already, download and run the free CCleaner utility - https://www.piriform.com/ccleaner/download
6) Run a background check for malware using the free Malwarebytes, or similar program - https://www.malwarebytes.com/
7) If you have the old fashioned spinning hard drive only (not solid state) - defragment it, and ask it to get rid of 'junk files' as well. I use SmartDefrag Free - https://www.iobit.com/en/iobitsmartdefrag.php

See if that helps - sometimes it's the strangest things which prevent others from installing and running properly.

Good Luck,
MZ.
 
2017-10-11_8-45-26-914.jpg


Download:
https://ufile.io/d6y0q
 
@MZee1960

Thanks for the reply. A lot of that seems fairly drastic. I have also downloaded and flown many of Dino's Acceleration aircraft with some of the minor difficulties you have experienced. They all looked good as well as all of Milton's aircraft (with the exception of this one). I am on a low-end computer running XP (OK, everyone all cringe at once!):dizzy: I just found it strange that the C-47 v.3.14, with the upgraded cockpit lighting mod, loads up perfectly and looks spectacular.

I might experiment by making a new folder for Effects and leave it empty. This should eliminate any effect from interfering. This will be a process of trial and error!:encouragement:

I have also been getting a weird memory error when doing some downloads so I have just ordered some new memory. After installing I will re-download the A-20 and see what it looks like.
 
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@MZee1960

Thanks for the reply. A lot of that seems fairly drastic. I have also downloaded and flown many of Dino's Acceleration aircraft with some of the minor difficulties you have experienced. They all looked good as well as all of Milton's aircraft (with the exception of this one). I am on a low-end computer running XP (OK, everyone all cringe at once!):dizzy: I just found it strange that the C-47 v.3.14, with the upgraded cockpit lighting mod, loads up perfectly and looks spectacular.

I might experiment by making a new folder for Effects and leave it empty. This should eliminate any effect from interfering. This will be a process of trial and error!:encouragement:

I have also been getting a weird memory error when doing some downloads so I have just ordered some new memory. After installing I will re-download the A-20 and see what it looks like.

I plan to release the Gold version this weekend so you might want to wait for that; a lot of changes.

EDIT: Oh, BTW, I too am running Win/XP for my development and FS9/FSX machine using FSXA.
 
@MZee1960

Thanks for the reply. A lot of that seems fairly drastic. I have also downloaded and flown many of Dino's Acceleration aircraft with some of the minor difficulties you have experienced. They all looked good as well as all of Milton's aircraft (with the exception of this one). I am on a low-end computer running XP (OK, everyone all cringe at once!):dizzy: I just found it strange that the C-47 v.3.14, with the upgraded cockpit lighting mod, loads up perfectly and looks spectacular.

I might experiment by making a new folder for Effects and leave it empty. This should eliminate any effect from interfering. This will be a process of trial and error!:encouragement:

I have also been getting a weird memory error when doing some downloads so I have just ordered some new memory. After installing I will re-download the A-20 and see what it looks like.

Hi,

No problem, just trying to help out, based on my own experiences from the past.
I still would highly recommend Malwarebytes Free, if nothing else, to eliminate the possibility of any background unwanted program from slowing down and preventing new software from downloading and running properly.

Ultimately the decision is yours to make, and regardless of your choice I wish you good luck and certainly hope you can get this beautiful aircraft fully operational on your system. :encouragement:
Cheers,
MZ.
 
Any texture related to gauge polys ([Vcockpit]) is displayed at 1024x1024 resolution at a maximum. So there's not much point in trying to go beyond.
 
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