Need help with dp of Raiden

Maxstuka

Charter Member
I can not centralize the shooting, I made this. any can help to get a correct guns for raiden?, is the same guns like George.
[GUNSTATIONS]
; Port Guns
gunstation.0=0,24,1,0.08,758.952,2,0.01,1000,4,40,1d1*36,-1,-0.17,1.3,-0.108779,0,0.114363,0,0,0,0,3.5
; Starboard Guns
gunstation.1=0,31,1,0.08,758.952,2,0.01,1000,4,40,1d1*36,1,-0.17,1.3,-0.108779,0,-0.114363,0,0,0,0,3.5
[guns.0]
gun.0=210,-1,-0.35,1.8,-0.0400268,0.106356,1,0
gun.1=140,-1.3,-0.35,1.2,-0.0400268,0.131516,1,0
[guns.1]
gun.0=210,1,-0.35,1.8,-0.0400268,-0.106356,1,0
gun.1=140,1.3,-0.35,1.2,-0.0400268,-0.131516,1,0
 
Hey Bearcat241,

I have Raidens by Aerosim, Akemi, and K. Malinowski, who are the other three authors of this plane? I'd certainly like to check them out.

Kind regards,

TW
 
Mine are:

Andrew C. Wai (v1.01 and v1.03)
Akemi (J2M3 and J2M3 Type21)
Malinowski
Ron Erke (modified A.C. Wai in 1% package named "1JA_J2M3-33")
AeroSim
 
the model is the Malinowski. I can not centralize the guns.Any can test, this model need rework the guns
 
Yep, forgot about Andrew Wai's bird.

Maxstuka, I'm not sure I understand what you mean by "centralize the guns", are you referring to the muzzle flashes coming from the gun barrels, or getting the tracers to go through the gun sight?

Kind regards,

TW
 
Yep, forgot about Andrew Wai's bird.

Maxstuka, I'm not sure I understand what you mean by "centralize the guns", are you referring to the muzzle flashes coming from the gun barrels, or getting the tracers to go through the gun sight?

Kind regards,

TW

attachment.php

get the tracers to the gunsight, the shoots are in left, need centralize.
 

Attachments

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    left.png
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That's the VC view you're in Max, not the 2D panel. You can adjust the aim point (eyepoint) laterally in the aircraft.cfg. Look for the [views] section:

[Views]
eyepoint= -6.2, 0.00, 3.55 //(feet) longitudinal, lateral, vertical distance from reference datum

Negative numbers for left, positive numbers for right adjustment, in very small increments, like 0.02 for a move to the right.
 
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