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Need help with ordinance release.

Cowboy1968

Charter Member
I am trying to figure out how to solve a problem. I have an aircraft that when i release ordinance just disappears. You will see what i mean in the video i have posted here. Anyone have any ideas on what to do about this? It is the same result for all payloads.

 
There has to be a gunstation for bombs and rockets as well...without those lines, bombs and rockets will simply disappear when released.

Add this to your gunstation section, changing the X and Y to the next needed number

; Bomb
gunstation.X=2,21,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
; Rockets
gunstation.Y=3,-3,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

Add this to your DP file below the last [Guns._] section, again changing the X and Y to the next number in the sequence.

[guns.X]
gun.0=6,0,0,0,0,0,0,6

[guns.Y]
gun.0=6,0,0,0,0,0,0,6

These lines will allow your plane to have up to 6 bombs and 6 rockets. IF you need to have more bombs or rockets, changing the bolded numbers will allow you have have more.

OBIO
 
[guns.X]
gun.0=6,0,0,0,0,0,0,6

[guns.Y]
gun.0=6,0,0,0,0,0,0,6

These lines will allow your plane to have up to 6 bombs and 6 rockets. IF you need to have more bombs or rockets, changing the bolded numbers will allow you have have more.

As Obio said, you need the gunstations to make the drops work at all. However, changing the quantity allowance in each station only involves the first bold value in the chain, not essentially both. I never even bother with the second matching value when altering quantity:

[guns.X]
gun.0=6,0,0,0,0,0,0,0

I mean, you can do both if it feels good, but you don't need it in order for the change to take affect. It just saves another step when changing the ammo count in your P-47, B-24 or B-17
 
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