Hi Allen,
This is what I made, but doesn't work. (I changed the depthcharge for a bomb for a better view). Maybe you can make it work?
//[GUNSTATIONS]
; Cockpit
gunstation.0=2,1,4,0,0,0,0,500,0,0,1d1*300,0,0,0,0,0,0,0,0,0,0,1
; Bomb
gunstation.0=3,21,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1
[guns.0]
gun.0=20,0,0,0,0,0,0,20
[guns.1]
gun.0=0,0,0,0,0,0,0,0
[guns.2]
gun.0=1,0,0,0,0,0,0,0
[guns.3]
gun.0=3,0,0,0,0,0,0,0
[HARDPOINTS]
mount.0=0,0,0
mount.1=0,0,0
mount.2=0.0,-0.45,-0.9
mount.3=0.0,-0.55,1.0
mount.4=0.0,-0.85,0.0
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%
[PAYLOAD.0]
mount.3=Ger_pilot, 1, 0
[PAYLOAD.1]
mount.3=Ger_pilot, 1, 0
mount.2=wep_raf_gunner_rear,1,0
[PAYLOAD.2]
; Payload = Depth Charges ( single )
mount.3=Ger_pilot, 1, 0
mount.2=wep_raf_gunner_rear,1,0
mount.4=wep_db_ger_sc_50, 1-1
//mount.7=wep_br_depthcharge, 1-1
[MISC_DATA]
unit_family=1
category=1
allegiance=3
[STRINGS]
"box_name.0"=fuselage
"box_name.1"=Main Rotor
"box_name.2"=Gear
"box_name.3"=tail (bottom)
"box_name.4"=tail (top)
"box_name.5"=engine
"system_name.0"=Nose Structure
"system_name.1"=Coolant Reservoir
"system_name.2"=Oil Reservoir
"system_name.3"=Engine One
"system_name.4"=Hydraulics Reservoir
"system_name.5"=Cockpit
"system_name.6"=Radio
"system_name.7"=Fuel Tank
"system_name.8"=Fuselage Structure
"system_name.9"=Rudder Cntrl Cable
"system_name.10"=Bomb Release
"system_name.11"=Elevator Cntrl Cable
"system_name.12"=Bomb
"system_name.13"=Port Wing Structure
"system_name.14"=Port Machine Guns
"system_name.15"=Port Cannon
"system_name.16"=Port Flap
"system_name.17"=Port Ail. Cntrl Cable
"system_name.18"=Port Gear
"system_name.19"=Port Wing Tip Structure
"system_name.20"=Port Aileron
"system_name.21"=Port Rockets
"system_name.22"=Starboard Cannon
"system_name.23"=Starboard Machine Guns
"system_name.24"=Starboard Flap
"system_name.25"=Starboard Ail. Cntrl Cable
"system_name.26"=Starboard Gear
"system_name.27"=Starboard Wing Tip Structure
"system_name.28"=Starboard Wing Structure
"system_name.29"=Starboard Aileron
"system_name.30"=Tail (fwd) Structure
"system_name.31"=Tail (rear) Structure
"system_name.32"=Rudder
"system_name.33"=Starboard Rockets
"system_name.34"=Port Elevator
"system_name.35"=Starboard Elevator
"payload_name.0"=pilot only
"payload_name.1"=pilot and observer
"payload_name.2"=Depth Charges
Regards, hertzie.