Need SOH experts' advice re glass fix for this dark horse turboprop
Always like a twin propjet. The Aeroworx Super King Air 200 is great but has too many portover issues to use in FSX SP2 - even if you compromise the panel signficantly, the props still reflect badly in SP2. Like very much the new ISDT B200 but may be a long wait for a good VC (you can alias the default B350 2d and VC in the meantime).
The Veneaviones Turbo Commander 690B looks and sounds absolutely wonderful - externally - in FSX, with A2A shockwave lighting, Garret sounds, with no issues at all with the prop disks. Apart for some minor issues that are more easily addressed e.g. need to swap out some incompatible gauges; panel bitmaps could be updated; Flight model seems to require lots of down pitch trim for reasons I have not fully understood or tried to fix yet - whenever I switch to the VC it is clear for about one second - I can see blue sky and clouds fine - but then turns opaque. Have found what I think to be the glass texture - "texture_3_t.bmp" and tried various changes to the alpha layer, e.g. lighter grey, white, black etc and saving it as 32 bit bmp but nothing seems to solve this. Have seen this issue on numerous FS9 portovers and there often - but not always - a fix of some kind.
Any advice most welcome.
Regards
expat
Always like a twin propjet. The Aeroworx Super King Air 200 is great but has too many portover issues to use in FSX SP2 - even if you compromise the panel signficantly, the props still reflect badly in SP2. Like very much the new ISDT B200 but may be a long wait for a good VC (you can alias the default B350 2d and VC in the meantime).
The Veneaviones Turbo Commander 690B looks and sounds absolutely wonderful - externally - in FSX, with A2A shockwave lighting, Garret sounds, with no issues at all with the prop disks. Apart for some minor issues that are more easily addressed e.g. need to swap out some incompatible gauges; panel bitmaps could be updated; Flight model seems to require lots of down pitch trim for reasons I have not fully understood or tried to fix yet - whenever I switch to the VC it is clear for about one second - I can see blue sky and clouds fine - but then turns opaque. Have found what I think to be the glass texture - "texture_3_t.bmp" and tried various changes to the alpha layer, e.g. lighter grey, white, black etc and saving it as 32 bit bmp but nothing seems to solve this. Have seen this issue on numerous FS9 portovers and there often - but not always - a fix of some kind.
Any advice most welcome.
Regards
expat