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Need some parts...beta testing

BSK Spits

I noticed this each time I fly one. The flame from the exhaust pipes is about 2 meters behind the plane! Anyone know a cure for this?
 
Reply...

Shadow Wolf,

Yeah...you have to adjust the exhaust effects placement in the "extras / effects" section of the .dp file. It's exactly like doing .dp adjustments for weapons.
 
Beta Testing

I volunteered to help beta test Rami's "Western Desert" campaign. Thus far I've gotten to mission 6 of the Allied side and it fly's great! I will be posting some shots here in this thread. (muzzle flashes behind the wings?):
 
I think the muzzle flashes are behind the wings because you are in slew mode and have slightly moved the aircraft.

Did you survive mission 6 - the convoy attack off Benghazi? I keep getting shot down even though Rami has toned down the escorts.
 
I never use slew mode except when doing a vertical screenshot for a scenery texture background. That shot was right off the mission in Pause mode. In the past, other folks have told me that is a result of something in the dp that is screwed up.

I can't do mission 6 yet - some missing parts to gather.
 
I find that if the guns are on the same station that they will do that. if you add each to its own station then the guns will fire independent which gives a different look.
 
Reply...

I think the muzzle flashes are behind the wings because you are in slew mode and have slightly moved the aircraft.

Did you survive mission 6 - the convoy attack off Benghazi? I keep getting shot down even though Rami has toned down the escorts.

Kdriver,

I totally forgot this one; in the Beaus in the Sand campaign best test, Pen32Win gave me a set of revised .dp files to tone down the accuracy and lethality of the ships. I forgot to include it for the Western Desert campaigns. Oops!
 
Kdriver,

I totally forgot this one; in the Beaus in the Sand campaign best test, Pen32Win gave me a set of revised .dp files to tone down the accuracy and lethality of the ships. I forgot to include it for the Western Desert campaigns. Oops!

Mission 6 is now survivable, provided you don't try more than 3 passes. :) Get in, hit hard and get out fast. I found that flying as a wingman, you sometimes "lose" the return waypoint. I did so here and had to fly 21o miles back to base with a heavily damaged bird. A great mission Rami! Now, on to Missions 7 and beyond!
 
Kdriver,

I totally forgot this one; in the Beaus in the Sand campaign best test, Pen32Win gave me a set of revised .dp files to tone down the accuracy and lethality of the ships. I forgot to include it for the Western Desert campaigns. Oops!

Thanks Rami but I do have those .dp files installed. I think it may be the concentration of fire by so many ships in tight formation. I did some more reading on axis convoys to Africa and it seems they were quite small - 3 to 5 merchants escorted by 2 destroyers. The rest of the missions are going well.
 
Reply...

Kdriver,

I can try reducing the amount of destroyers to two...but I'm in Shadow Wolf's camp here...I can survive it if I go in low and fast. :icon_lol:
 
Hi Rami & Shadow Wolf,

"Mission 6 is now survivable, provided you don't try more than 3 passes. Get in, hit hard and get out fast."

"I can survive it if I go in low and fast."


I should have mentioned I tried that early in my testing of this mission. Even if I sunk a ship and limped home heavily damaged, I would get a message saying I had failed the mission. Is it because I didn't use up all my ammunition? It's when I continue to attack to use up all my ammo as instructed, I get shot down.
 
Progress Report:

I got hung up on Mission 8 - it crashed twice, right at the point that the enemy aircraft spawned in. Rami and I will sort that out. But in the meantime, I am flight testing the remaining missions as individual, single missions. Mission 9 went well and I'll be loading up and flying Missions 10 and 11 after lunch today. :salute:

SW
 
Reply...

Hey guys,

I'm tired and cranky tonight...tomorrow I will work on all of this...right now I need a good night's sleep.
 
SLEEP!!! You don't need no stinking sleep. Sleep is over rated.

Ok maybe we both do. LOL

what are the specs on the guns?
 
Missions 12 and 13 went well. Mission 13 is a turkey shoot, but challenging nonetheless. Except for missions 8, 10 and 11 this concludes the Allied portion of the campaign set. Missions 10 and 11 went the same way as Mission 9. They hung up and crashed as soon as the enemy aircraft spawned in. Rami has said he'll work this out later.
 
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