New 1944 TOW Rouen, France Mission set

HouseHobbit

Charter Member
I was setting up a mission in CFS3 for a friend near Rouen, France..
I desided I liked this so much, I finished a set for ETO 1.40 also..

You have a choice of American, German-fighters daylight and a US Bomber mission.
With a German TOW (Beacon) Mission also..
( Thanks to 0-1 Driver and the Tow package built by Him, with the ETO Team)

Have this finished for any Hobbit Hole Gang folks, interested in testing this....
All the pretty lights and effects included..
 
Owen, You have out done yourself with the TOW mission:ETO BOE Rouen Bf 110G Patrol! :ernae:

For those who just want to add the missing lines for TOW to their effects.xml here they are:
<fx_tow_beacon_red ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime="2.0" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.00001" EmissionAngleHoriz="0" EmissionAngleVert="0" EmissionSpread="1.5" EmissionRate="130" EmissionRateVar="10" InitialDelay="10" InitialCount="1" MinDistance="1" MaxDistance="10000" StopMethod="0" ZSort="1" UprightSprite="0" RandomStartRotation="0" RandomRotationDirection="0" Lifetime="2.7" LifetimeVar="0.0" Speed=".1" SpeedVar=".1" MaxSpeed=".1" MaxSpeedVar=".1" Accel="0" AccelVar="0.0" AccelTime="3" Gravity="0" Drag="0.00" DragDelay="0.0" InheritVelocity="0" Size="2.2" SizeVar="3.5" MaxSize="3.0" MaxSizeVar="3.5" GrowRate="7" GrowRateVar="0.0" RotationRate="0" RotationRateVar="0" FadeInTime="1.0" InitialColor="500 50 20" InitialAlpha="220" Color="500 50 20" Alpha="230" FadeOutTime="1.5" FinalColor="500 50 20" FinalAlpha="50" Texture="nav_glow_red.dds" BlendMode="Add"/> <fx_tow_beacon_green ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime="2.0" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.00001" EmissionAngleHoriz="0" EmissionAngleVert="0" EmissionSpread="1.5" EmissionRate="130" EmissionRateVar="10" InitialDelay="10" InitialCount="1" MinDistance="1" MaxDistance="10000" StopMethod="0" ZSort="1" UprightSprite="0" RandomStartRotation="0" RandomRotationDirection="0" Lifetime="2.7" LifetimeVar="0.0" Speed=".1" SpeedVar=".1" MaxSpeed=".1" MaxSpeedVar=".1" Accel="0" AccelVar="0.0" AccelTime="3" Gravity="0" Drag="0.00" DragDelay="0.0" InheritVelocity="0" Size="2.2" SizeVar="3.5" MaxSize="3.0" MaxSizeVar="3.5" GrowRate="7" GrowRateVar="0.0" RotationRate="0" RotationRateVar="0" FadeInTime="1.0" InitialColor="600 200 40" InitialAlpha="220" Color="600 200 40" Alpha="230" FadeOutTime="1.5" FinalColor="600 200 400" FinalAlpha="50" Texture="nav_glow_green.dds" BlendMode="Add"/>
<fx_tow_beacon_blue ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime="2.0" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.00001" EmissionAngleHoriz="0" EmissionAngleVert="0" EmissionSpread="1.5" EmissionRate="130" EmissionRateVar="10" InitialDelay="10" InitialCount="1" MinDistance="1" MaxDistance="10000" StopMethod="0" ZSort="1" UprightSprite="0" RandomStartRotation="0" RandomRotationDirection="0" Lifetime="2.7" LifetimeVar="0.0" Speed=".1" SpeedVar=".1" MaxSpeed=".1" MaxSpeedVar=".1" Accel="0" AccelVar="0.0" AccelTime="3" Gravity="0" Drag="0.00" DragDelay="0.0" InheritVelocity="0" Size="2.2" SizeVar="3.5" MaxSize="3.0" MaxSizeVar="3.5" GrowRate="7" GrowRateVar="0.0" RotationRate="0" RotationRateVar="0" FadeInTime="1.0" InitialColor="220 220 200" InitialAlpha="220" Color="220 220 200" Alpha="230" FadeOutTime="1.5" FinalColor="220 220 200" FinalAlpha="50" Texture="nav_glow_blue.dds" BlendMode="Add"/>
<fx_tow_beacon_white ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime="2.0" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.00001" EmissionAngleHoriz="0" EmissionAngleVert="0" EmissionSpread="1.3" EmissionRate="90" EmissionRateVar="10" InitialDelay="10" InitialCount="1" MinDistance="1" MaxDistance="10000" StopMethod="0" ZSort="1" UprightSprite="0" RandomStartRotation="0" RandomRotationDirection="0" Lifetime="2.7" LifetimeVar="0.0" Speed=".1" SpeedVar=".1" MaxSpeed=".1" MaxSpeedVar=".1" Accel="0" AccelVar="0.0" AccelTime="3" Gravity="0" Drag="0.00" DragDelay="0.0" InheritVelocity="0" Size="2.0" SizeVar="3.2" MaxSize="2.8" MaxSizeVar="3.1" GrowRate="6" GrowRateVar="0.0" RotationRate="0" RotationRateVar="0" FadeInTime="1.0" InitialColor="220 220 200" InitialAlpha="200" Color="220 220 200" Alpha="200" FadeOutTime="1.5" FinalColor="220 220 200" FinalAlpha="50" Texture="nav_glow_white.dds" BlendMode="Add"/>
<tow_light_white ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime="3600" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.0001" EmissionAngleHoriz="0" EmissionAngleVert="0" EmissionSpread="0.00001" EmissionRate="50" EmissionRateVar="0" InitialDelay="0" InitialCount="0" MinDistance="0" MaxDistance="1200" StopMethod="1" ZSort="0" UprightSprite="0" RandomStartRotation="0" RandomRotationDirection="0" Lifetime=".1" LifetimeVar="0.0" Speed=".000001" SpeedVar=".000001" MaxSpeed=".000001" MaxSpeedVar="0.000001" Accel="0" AccelVar="0.0" AccelTime="0.0001" Gravity="0" Drag="0.00" DragDelay="0.0" InheritVelocity="0" Size="0.6" SizeVar="0" MaxSize="0.7" MaxSizeVar="0.001" GrowRate="5" GrowRateVar="0.0" RotationRate="0" RotationRateVar="0" FadeInTime="0.01" InitialColor="200 200 200" InitialAlpha="220" Color="200 200 200" Alpha="220" FadeOutTime="600" FinalColor="200 200 200" FinalAlpha="0" Texture="nav_glow_white.dds" BlendMode="Add"/>
<tow_light_blue ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime="3600" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.0001" EmissionAngleHoriz="0" EmissionAngleVert="0" EmissionSpread="0.00001" EmissionRate="130" EmissionRateVar="0" InitialDelay="0" InitialCount="0" MinDistance="0" MaxDistance="1000" StopMethod="1" ZSort="0" UprightSprite="0" RandomStartRotation="0" RandomRotationDirection="0" Lifetime=".1" LifetimeVar="0.0" Speed=".000001" SpeedVar=".000001" MaxSpeed=".000001" MaxSpeedVar="0.000001" Accel="0" AccelVar="0.0" AccelTime="0.0001" Gravity="0" Drag="0.00" DragDelay="0.0" InheritVelocity="0" Size="0.5" SizeVar="0" MaxSize="0.6" MaxSizeVar="0.001" GrowRate="5" GrowRateVar="0.0" RotationRate="0" RotationRateVar="0" FadeInTime="0.01" InitialColor="100 200 400" InitialAlpha="220" Color="100 200 400" Alpha="220" FadeOutTime="600" FinalColor="100 200 400" FinalAlpha="0" Texture="jetexhaustend4.dds" BlendMode="Add"/>
<tow_light_red ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime="3600" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.0001" EmissionAngleHoriz="0" EmissionAngleVert="0" EmissionSpread="0.00001" EmissionRate="130" EmissionRateVar="0" InitialDelay="0" InitialCount="0" MinDistance="0" MaxDistance="800" StopMethod="1" ZSort="0" UprightSprite="0" RandomStartRotation="0" RandomRotationDirection="0" Lifetime=".1" LifetimeVar="0.0" Speed=".000001" SpeedVar=".000001" MaxSpeed=".000001" MaxSpeedVar="0.000001" Accel="0" AccelVar="0.0" AccelTime="0.001" Gravity="0" Drag="0.00" DragDelay="0.0" InheritVelocity="0" Size="0.8" SizeVar="0" MaxSize="0.9" MaxSizeVar="0.001" GrowRate="5" GrowRateVar="0.0" RotationRate="0" RotationRateVar="0" FadeInTime="0.01" InitialColor="600 50 20" InitialAlpha="220" Color="600 50 20" Alpha="220" FadeOutTime="600" FinalColor="600 50 20" FinalAlpha="0" Texture="jetexhaustend2.dds" BlendMode="Add"/>
<fx_runway_light_d ClassName="GroupEffect" Effect0="tow_light_white"/>
<fx_taxiway_light ClassName="GroupEffect" Effect0="tow_light_blue"/>
<fx_apron_light_red ClassName="GroupEffect" Effect0="tow_light_red"/>
<tow_approach_light ClassName="ParticleEffect" EmitterShape="sphere" EmitterRadius="1" EmitterLifetime="3600" EmitterPosX="0.0" EmitterPosY="0.0" EmitterPosZ="0" ZBias="0.0001" EmissionAngleHoriz="0" EmissionAngleVert="0" EmissionSpread="0.00001" EmissionRate="120" EmissionRateVar="0" InitialDelay="0" InitialCount="0" MinDistance="0" MaxDistance="2000" StopMethod="1" ZSort="0" UprightSprite="0" RandomStartRotation="0" RandomRotationDirection="0" Lifetime=".1" LifetimeVar="0.0" Speed=".000001" SpeedVar=".000001" MaxSpeed=".000001" MaxSpeedVar="0.000001" Accel="0" AccelVar="0.0" AccelTime="0.0001" Gravity="0" Drag="0.00" DragDelay="0.0" InheritVelocity="0" Size="1.5" SizeVar="0" MaxSize="1.7" MaxSizeVar="0.001" GrowRate="5" GrowRateVar="0.0" RotationRate="0" RotationRateVar="0" FadeInTime="0.01" InitialColor="200 200 200" InitialAlpha="220" Color="200 200 200" Alpha="220" FadeOutTime="600" FinalColor="200 200 200" FinalAlpha="0" Texture="nav_glow_white.dds" BlendMode="Add"/>
<fx_tow_approach_light ClassName="GroupEffect" Effect0="tow_approach_light"/>

Make a copy of your effects file before making any changes and you should check if any of the lines are already there in order to avoid duplicates.
 
Thank you For this..
BRAVO!!
The effects included is the latest from O1 Driver, but I realize many have Custom and advanced Effects files in their set ups
And this Information is welcomed I am very sure..
Thanks..
:salute: :salute: :salute:
 
I will edit the missions package and add the effects lines from The Tow package by O1Driver,
Picked out by GOSD to the effects read me for all..

For those who have a modified effects files already in thier ETO 1.40 set up..
BRAVO!!

Have edited the package to include this and re-uploaded it to SOH
 
Wow, have n't got it going yet, but all above looks super. Thanks, all.
Pardon my ignorance, but is TOW 'Target Over Weirmacht', or similar. Will read further, later.
 
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