I am using Rhumbaflappy's mesh, so that when the guys get done with the FS9 scenery upgrade to CFS2, the airbases should still fit where they are supposed to be
The mesh I made is based primarily on CGIAR 90m data. It's about as good an LOD7-LOD8 mesh as you can get, from SRTM data. there are a few commercial mesh sets that are reworked more than my set, and would also be great in CFS2.
A little caution about the converted FS9 terrain features... They aren't necessarily going to fit the mesh any better than the stock CFS2 in many regions. Microsoft did not produce their own data for waterpolys, shorelines or roads. Microsoft used freely available data ( and
sometimes purchased ). The Wisconsin data might fit better than Guadalcanal data, for example, as more data, of better quality, existed for the USA at that time. Heck, is was a whole commercial business formed to make corrections to the FS9 terrain, as well a lot of freeware FS9 terrain.
When ( and if ) the FS9 conversions are complete and available, some airbases still won't fit correctly, as the FS9 data was still wrong in many areas. But there will be some roads and shorelines, and the data is better than the stock CFS2. I believe this was Sander's intention, to bring a better intermediate data set to CFS2, while individuals develop a more accurate and detailed set to eventually replace the default data. This is primarily Sander's project, though a few of us are helping to convert the files. I think the work is done (conversion ), but we need to organize the files and make them available, and that is Sander's call. We haven't heard from him in the last few weeks.
Sander's new cfs2autocoast for converting SBuilder9 files is a marvelous step-up in the creation process. My LOD8_Image and LOD5_Image tools also provide an excellent means of getting a correct background image into SBuilder9. I also have a KML2BLN tool that can bring Google Earth polys and lines into SBuilder9. But, we still need to draw our own polys and lines for the most part, in order to get to a more accurate representation of the earth.
But I don't think the FS9 conversion will be anywhere near as good as UncleTgt's work. With the FS9 set, we're going to get a lot more shorelines and roads, but not better positioned shorelines and roads. The FS9 work will be "OK" in some areas, and poor in others, due to Microsoft's data.
UncleTgt's work is excellent, and is as good as we will probably get. It should fit my mesh pretty good, as he draws his polys from real world images, not available until a few year ago.
Dick