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New buildings (Europe) almost ready

Ok Kelti you started it.

I'm make the bridges from scratch. The Paris bridges are great but they won't lend themselves to conversion without major rework. Well maybe not "Major" but the amount needed is still nearly as much as making new ones.

So 25m, 50m, 100m, and 200m sections are coming. I'm also making complete 25m and 50m narrow and wide. I'm going to make the bridges with a 5:1 length to rise. so every 5m in length they will rise 1m. I'll make a 100m with room for barges. If you want specific bridges let me know and I'll get the specs or just post them with the bridge name.

Need span length, width and the rise of the span.

Example:

Pont d'Iéna (Jena Bridge) Built 1808-1814
5 spans 28m, rise 3.4m, pre WWII width 14m, WWII (1937) width 35m


Anyone have some textures for the roads? What is being used now?
 
Hi John,
great to read you're making progress,
after some day i will be able to give help!!:running::running:
Bye,
Gius
 
Arch Bridge

Here is a quick and basic stone bridge.

only 208 polys. no LODs. no damage model yet.

I'm not the best at mapping textures so it could be improved with a better texture set and better mapping.

Stone Bridge.jpg
50m stone bridge. 14M wide.
 
I just looked it up.

Its been listed as a Historical structure since 1975. when they do things like that they must take all of the data. I just looked it up and had at least ten different sites list it. So if thats the case then any historical bridges should be easy to get.
 
Hi John,

Before you go to too much trouble with the small bridge, Canion made one in his ETO_Inf-Pack_02 package. It's destructible and the textures are pretty good. There's also a small bridge in the Cees Donker package recently released but it's not destructible.
 

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Hi John,

Before you go to too much trouble with the small bridge, Canion made one in his ETO_Inf-Pack_02 package. It's destructible and the textures are pretty good. There's also a small bridge in the Cees Donker package recently released but it's not destructible.

well ok then mine are junk LOL...

those look great Kdriver. Now if some one could do the texture mapping I could make the models like that. I struggle with the textures.

so i'll look to the larger ones.

I'm back to work for the next 4 nights. so i'll be MIA till sunday.
 
Hi,
here are some scereenshots of any building mix i'm doing, in order to recreate entire residential quarters of a city, the beta version of the objects is almost ready...

bldmix01.jpgbldmix03.jpgbldmix04.jpgbldmix05.jpgbldmix06.jpg
 
Wonderful work i have always wished for good low poly city shapes it would make the CFS2 world so much more realistic. Created as large blocks they could easily rec reate most cities of that era which were very similar in design so much so that the bombers of both sides had to be very careful about finding the right city esp at night.

very well done indeed!!!!!

and once they are made maybe we can create sets of cities ...so nice.
 
Wonderful work i have always wished for good low poly city shapes it would make the CFS2 world so much more realistic. Created as large blocks they could easily rec reate most cities of that era which were very similar in design so much so that the bombers of both sides had to be very careful about finding the right city esp at night.

very well done indeed!!!!!

and once they are made maybe we can create sets of cities ...so nice.

Thanks Chris,
this is my intention, indeed.
Bye,
Gius
 
A Beta version of the objects is now available for download in Cfs2 Scenery section...
Happy building,
Gius
 
Cfs2_Euro_Buildings_Beta0.5.zip

127314010574504974.jpg

A new entry has been added to Add-Ons Library, category CFS 2 Scenery Add-Ons

Description: Here are some single and multi GSL objects representing urban blocks and sections of residential quarters made by me. They are intended for use only as scenery objects and not as targets because Dps and damaged models are only dummy objects.

Hope you enjoy,

Gius

To check it out, rate it or add comments, visit Cfs2_Euro_Buildings_Beta0.5.zip
The comments you make there will appear in the posts below.
 
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