misson
Charter Member
Thank u Shessi for the effort! and I´m impresed with the efect caused by a new plane.Very nice W22,
Here's something to think about as well.....
Cheers
Shessi

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The Staff of SOH
Thank u Shessi for the effort! and I´m impresed with the efect caused by a new plane.Very nice W22,
Here's something to think about as well.....
Cheers
Shessi
....Here's something to think about as well.....
Thank you again for your superb bird.
I replace your original DP by a one I tweaked from the Alpha Beaufighter Mk VI.
I also
-added guns tube in the front part ...
- made changes in the air file (scrap points and auto pilot) to get the bird flying without "bounces" with the AP.
See my new DP below
If find it is worthwile for your bird, feel free to use the Dp and air files included in the zip files below
Cheers
Beepee
Once I regained some control, I noticed something I would have never expected. In my popup engine control window, I inserted trim gauges and the elevator trim was all the way down to the bottom! A quick reset of the elevator trim tab to a normal setting allowed full control of the aircraft again. I wonder what might have sent the elevator trim to the bottom of the dial, I swear I never saw anything like this before!
You may have also noticed many times after disengaging AP in other models you have to reset trim to some slight degree to get the right "feel" back. That's because, as in real aircraft, autopilot flight controls and the trim systems work in sync to keep an aircraft in a programmed regimen. The AP computer basically uses the flight controls and trim to fly the plane, just as the pilot would. Hence, if the autopilot's internal settings are severely screwed up to produce wild effects, it stands to reason that the trim settings will also be in some odd positions once the AP relinquishes control back to the pilot.
I've never really thought about fiddling with the CoG before to correct the oscillations. I just change the first entry (*Unknown) in the 1199 record *Autopilot/Secondary Aerodynamics to a higher max speed value from the default. Most air files have a defo of 300. I use something like 400 for props and 800 for jets. Sometimes i just copy/replace the entire 1199 record from a good AP performer into the offending air file.
So KH, you asked, "Did it ever happen to you that an aircraft reached a perfect trimmed "hands off" attitude and then started porpoising under AP control?". Yes, i've seen this too and my common solution is the above. In rare, extreme occasions where this doesn't help, i find that the basic mach effect tables in the records range of 401-519 for the flight controls are either set to simulate extreme degrading performance as mach speed increases or they're just dead wrong. Some minor surgery here may be required, but this area is not for the faint of heart...LOL. Always start this work with a very good AP performer as a comparative baseline.
Another thing is the type of AP gauge being used and the manner in which the player programs them. I find that the old WW2 vintage AP gauges leave something to be desired in smooth control and trim management. They look appropriate for the era aircraft being flown, but cause unpleasant effects at max cruise speeds. I routinely step out of the box of authenticity and use more modern gauges like the Lear 45 AP and a few others. They allow me to set the programming FIRST before actually engaging the "ON" switch, not the reverse, which sometimes leads to the bad behavior. Also, many advanced air files are set by defo to automatically use "Flight Director" in direct conjunction with the AP. This is a major culprit for the weird feel after disengaging AP. So, regardless if you allow this setting as ACTIVE or not, make sure you have an FD switch/button near your AP switch so that when you disengage the AP, you can likewise turn off FD. The FS Concorde gauges, the Mooney Bravo and i believe the King Air have an FD switch in their gauge packages.