Blood Hawk
The prob is in order to get movement up or down using the elevator I've had to really mess around with the elevator setting in the .air file and that has an odd effect on animations. As you can see when I use elevator down the gun is aimed up and up over 90 degrees do to changes made in the .air file.
View attachment 1143
misson
I can get the stock CFS2 tanks out of the .bgl by use of Model Converter X. I've also had some luck getting the CFS1 tanks out of the CFS1 library.bgl (I can't seem to use the CFS2 scenery_cfs_library.bgl that has the CFS1 objects to work) but they are well not the best looking.
View attachment 1144
The prob is in order to get movement up or down using the elevator I've had to really mess around with the elevator setting in the .air file and that has an odd effect on animations. As you can see when I use elevator down the gun is aimed up and up over 90 degrees do to changes made in the .air file.
View attachment 1143
misson
I can get the stock CFS2 tanks out of the .bgl by use of Model Converter X. I've also had some luck getting the CFS1 tanks out of the CFS1 library.bgl (I can't seem to use the CFS2 scenery_cfs_library.bgl that has the CFS1 objects to work) but they are well not the best looking.
View attachment 1144