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New Model - USS Wasp (CV-7) released by Allen!

Rami

Administrator
Staff member
Hey guys,

Working on some Mediterranean missions, the texture of the USS Wasp just looked "off" or incomplete to me. Can someone confirm that this is what it is supposed to look like?

Thanks in advance,
 
The 5" gun turrets seem to be missing, nor are the other AA guns visible. And from what I saw when Rami shared screens with me on skype, there was no deck number.
 
CV-7 USS Wasp did not have 5" gun turrets and was basically a smaller version of the Yorktown class and was between 14000 and 15000 tons.Since it was smaller it had 2 elevators on the deck and 1 on the side which folded up.It was the first US carrier to have an elevator on the side. The numbers of the deck were usually painted over.If you look at the hull from the side you will see it has a 2 tone camo which is how it was painted.
 
The VN model is missing alot. I did look at it as I thought it look bright. It also looks to be a polygon hog as Model Converter X shows a small Yorktown class carrer hidden inside the model.

I had a ton of free time to try to make a CV-7 of my own. I've wanted to slam my head into the keyboard so many times. I really have no idea what I'm doing when it come to ships.

MCX_CV7.jpg

I'm not sure if I can get it done but if not I will see if stuart277 could take it and finish it up.
 
Reply...

Allen,

Holy cow! :jawdrop: She's looking fantastic! Thank you so much for working on this! :applouse:
 
After way too much work and head hitting things are looking good...

attachment.php
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Now for the fun of messing with platform.0 and DPs... Oh and LODs... :banghead:

The work you do is impressive and really helps the sim along Allen.My CVE campaign(starring your CVE's) is coming along great, especially with the FM 2.Thanks again:applause:
 
WOW :jump: Allen!

That deck actually looks wide enough to handle some static a/c to make it look more realistic.
Is it also long enough to actually take off from mid-ship?
 
It should be close to the right size. I used the length and width from wiki. It is 741 ft 3 in (225.93 m) by 109 ft (33 m). Flight deck is runs the full length so it is 741 ft+ long. Not sure if mid-ship take off could be done with the stock aircraft as they don't have flaps that generate lift.

I'm attaching the ship for you or any one else to try out. DP is a hit box edit of the stock Enterprise. I don't think any one knows how CFS2 ship DP works so this will have to do.

View attachment 29488
 
She works fine so far...

I landed okay;;; When you finish, I wil use it in at least one of my campaigns that I am redoing. Thanks!
 
Reply...

Allen,

She now has a proud place in Operation Bowery. Thanks for taking the ball and running with it, I owe you one! :very_drunk:
 
Fantastic work!! Our Wasp version was done around 12 years ago... imagine what a pain it was back then with the knowledge not all out there ... that there is now. LOL! Anyways very nice version. I am in the beginning stages of rebuilding all the BB's to take advantages of sim enhancements.... more polys.... LODs ... more details. Things look promising in P3D. ;)
 
Fantastic work!! Our Wasp version was done around 12 years ago... imagine what a pain it was back then with the knowledge not all out there ... that there is now. LOL! Anyways very nice version. I am in the beginning stages of rebuilding all the BB's to take advantages of sim enhancements.... more polys.... LODs ... more details. Things look promising in P3D. ;)

I did think about trying to update the your Wasp model but with the tower all wrong so I made the choice to start from next to scrach. I used the stock CV-6 hull as a base in hopes that I could make use of the stock textures for the whole model but that quickly failed.

Model of the model was done from the 3 view that I used for the texture. I did have to use Wayland link to find the plans so I could find out how the columns at the bow and sten where done.

All other that have tested the ship

Is the ship working right for you?
 
Reply...

Allen,

So far, she is without flaws. I've yet to have any issues. :very_drunk:
 
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