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New PBY-5

Nice model....I am seeing smoke from the buildings in that shot...is that an updated effect? or just a building that comes with the effect?
 
Thanks Crashaz! I look forward to future updates for this bird. This type has long been over due! It may be a 'beta' but I think its the best pure CFS2 PBY we have!:jump:


Now I do have one problem (and I have this issue with other planes I have too) the lower bottom part of the 2D panel is just a black square. Any way I can fix that?
 
Sorry guys for miss leading you & sorry Crashaz I had to use your upload because I forgot mine :redf: Douglas has since sent me the reminder


Ok for the meat

I also included the fsc so you'll can play with it. it also has the PBY-5 (non anphib)fsc

dp needs so serious work, no wake, please repaint and do a black cat!!

adding to the sparse readme
the floats operate by using the spoiler key the waist blisters open with the canopy key
 
dp needs so serious work

Dp for PBY. Has Drop tank but won't drop becouse of Air file isn't set up for drop tank. Torpedos and bombs. Guns are set up for AI and player.

Change PBY5a.txt to PBY5a.DP and delete your PBY5a.CDP

Have Fun!

Bug I found. Texture on pilot head is not there at all and nose guuner is not textued at all. With Torpedos can't take off from land. I haven't tried sea yet.

EDIT: I'm try to make the Gunner better on the sides so the PBY5a.txt keeps changeing.
 
I am right behind you

I am on the same track............but with just aerial depth charges

You will need Mariner depth charge mod and Martin Wrights RAF pilots for this one.........
 
And One More

Air file that includes two external drop tanks...so they will drop. :ernae:
Change the extension from *.txt back to *.air
 
I'm glad we're on track to make this good as gold. I hope that in the next one that pilots and gunners will be part of the model itself since I'm not a fan of DL lots of things for one plane. The pontoons need to start up not down as they are now becouse they stay down when there used as a AI aircraft an dose not look good flying with them down.

Rocktser2. Did you see if the gun blister in your DP will target Enemy aircraft? I had to remake mine to do so. I used the one that came with it as a base but didn't work for the AI.
 
Wake Mod................with toy life raft

Pretty crude .........................and kinda cheezy.............

but putt'in in some more old stuff...............................cut and paste Martin Mariner autowake stuff............

And the old Ruppert and gang cheezy life raft....Sea King Mission Pack
 
xx

How about putting all the above into one easy to use upgrade kit for us common users? would appreciate that,
dog1
 
Pretty crude .........................and kinda cheezy.............

but putt'in in some more old stuff...............................cut and paste Martin Mariner autowake stuff............

And the old Ruppert and gang cheezy life raft....Sea King Mission Pack

Where to get this pack?
 
Rescue ........Life Rafts

If you need Life Rafts for use with the PBY............................

go to simviation.com or flightsim.com and search with Jim Jacobson Sea King.....................


I don't want to derail this thread............so Sea King Mission Pack thread
 
Beta Version? Quite the aircraft:isadizzy: It"s one of the best I've seen over the years lots of attention to detail. It's just outstanding all the way around. :ernae::ernae::ernae:

Can't wait for the production model:d

Thank you ever so much Crashaz :jump: And to all that have contributed :applause::applause::applause:

Skipsan:kilroy:
 
A remade the panel so you can see better out from 2D panel.

Save pby3.bmp and Panel.TXT. Change Panel.TXT to panel.cfg and drop into PBY. Save a back up of stock panel.cfg and pby3.bmp just incase you don't like the new panel.

Let me know if you all like it!
 
Calling all FSDS experten

Hi
Since Captain Tenneal has generously put the FSDS source code in the zip file and there are the files for a PBY 5 as well as the PBY 5a. The PBY 5 needs work still.

I have started, (I copied the turret gun over from the PBY 5a) but since I barely know how to spell FSDS it will be a long time before it is ready if we wait for me.

Any victim..., I mean volunteers?

Thanks
Gavin
 
PBY 5A Wireframe

Hi guys,
This might help those of you are working on dp files.
It is an FS2000 compatible model file. This means that it can be opened by DPED and used for the wireframe blueprint.

1 - Place the file pby5a wireframe.mdl in your model folder
2 - open the dp file as usual with DPED
3 - do another File / Open and browse to your model folder
4 - Select the pby5a wireframe.mdl

Your pc should chug along for a while and then you should see a wireframe of the PBY in the Blue Print window.

I have zipped up the model and then had to change the extension to attach it to this thread. So download the file called pby5a wireframe.zip.pdf, rename it to pby5a wireframe.zip, and then unzip the mdl file as normal.

Hope you find it useful

Gavin
 
The wireframe blueprint worked gavinc.

Update for hit boxes and gun location

Change the name and extension from "new PBY5a.txt" to "PBY5a.dp"
 
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