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New Scenery Idea...

Well, I opened up SBuilderX and using their mapping utility found that out of three servers (GoogleEarth, Yahoo Satellite and Virtual Earth Satellite), Virtual Earth is the only one that would even get in close enough to see the field in question and that image was awful. The other two. . .nada, just a white screen which just means there's nothing hi-res for that area. That's usually the way it has worked for me, I can zoom right into an area in Google Earth, but load up SBuilderX and go to that same area and it won't give me anything. Pretty frustrating.
I'm going to try the USGS site and see what I can get, but I've never had any luck with that one at all.
 
i don't really understand how this works - can you copy and paste a background texture image into your scenery editor, and then place autogen on that? Sorry, if i'm way off, then do correct me...
 
i don't really understand how this works - can you copy and paste a background texture image into your scenery editor, and then place autogen on that? Sorry, if i'm way off, then do correct me...

Basically, the app SBuilderX has plugins that d/l the same satellite tiles that you see in google and other mapping apps. Then it converts them to a format (BGL) that will let you map the photoreal image over the tiles in FSX, thus creating photoreal terrain. There is another app in the SDK, autogen annotater, that you can load your photoreal BGL in and it allows you to place autogen objects on your photoreal tiles.
 
There's a known issue with Google Earth and applications like SBuilderX, that GE keep changing their URL format specifically to prevent third party applications using it. You'll find the URL format, set it, then it'll change within a week.

Presumably there must be a way to find out what URL they're using this week and to get the information from there, but I don't know what it is unfortunately.

Michael: I can create entire blocks of photoscenery - I managed that accidentally and learned how to do it in about three clicks. It's the "just getting the little bit I want" that I don't see how to do without taking a whole swathe and deleting the rest in a graphical editing application, which seems a bit overcomplicated.
 
What are the coordinates of the capture? I have SBX going and can see if GE is active or not.
 
So is it impossible to find the base image for Charlton Park on SBuilderX?

No, certain areas of the world have coverage and some don't. Some have great resolution and others don't and each server has their own color correction, etc. The one that has the image isn't very good and as such would not work well in FSX.
 
It's possible, but it's not a particularly good image. I had a look at it.

Michael: I mean that, for instance, at level 15 in SBuilderX I can take an 8 x 4 or whatever it is (other PC is doing something else right now and I can't check) background image, but I only actually need a small part of that. I know that I'll need to blend it in by creating a transparency, but it seems a bit silly to have to blend out the majority of the image when you only ever wanted part of it.

Google Earth is a page of "Failed to Download" messages, as I'd expect. The only one that even thinks about working, as usual, is Virtual Earth.
 
I'll have a basic ADEX file done for it in about half an hour. I got the image from Virtual Earth and compiled that to see how bad it actually looks in the sim. ;)
 
BING! Goes to level 18, but is awfully green and would need to be color corrected... a little.

I saved it if anyone wants it.
 
BING! Goes to level 18, but is awfully green and would need to be color corrected... a little.

I saved it if anyone wants it.
Thanks. . .I must have gotten it around the same time. Ok, before I go any further is anyone else already beyond this stage of the image? I don't want to go on to color correct, blend, etc if someone is already into that stage.
 
BING! Goes to level 18, but is awfully green and would need to be color corrected... a little.

I saved it if anyone wants it.

Nice, good resolution, looking forward to the final on this.
 
I'm using the level 16 (Virtual Earth and BING! are the same THING! Sorry. Couldn't resist that. ;)) to base an AFD file on. It really is phenomenally over colourised.

OK. Let's see what it looks like in the sim...

(Edit coming up shortly with a pic, I hope...)

If anyone reading this isn't doing anything else, can someone try and find out which BGL file Longleat House is in, please?
 
Ok, I think enough hands in the pot here, lol. By the time I post something two others have already gone beyond what I'm doing. So you guys take this and if there's anything I can do down the road, feel free to PM me. For now, I'm going on to something else.:salute:
 
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