Hey Stuart,
Any chance we could convince you to build some British aircraft carriers that are true to length and width to CFS2 aircraft?
It has always seemed to me that our carriers are too narrow and too short compared to reality of seeing fighters take off from half to 1/3 of the carrier deck in length. They also seem way to low in the water. Carriers flight decks sit extremely high out of the water.
Here in CFS2 land, we have to mod the ship.cfg just to get planes to use the entire length of the flight deck just to get airborne.
THAT is not realistic.
I have had to use stock USS Enterprise and USS Essex as BPF carriers and then rename them to BPF carriers.
None of the VN_HMS carriers are long enough to get a Corsair off the deck without jacking up the WEP in the air file AND modifying the ship.cfg.
I know that RN aircraft have a stall speed down in the double digits while US planes are in the triple digit stall speeds.
That helps, EXCEPT in US built Corsairs and Hellcats in the BPF.
Hi all,
I would like to thank you for your nice comments.
It is quite fun doing the ships.
It is not very difficult, once you get the hang of GMax.
For comments regarding 'output', I have made 'templates' of a few weapons and a couple of hulls. So, effectively the hulls of the Cruisers are just enlarged versons of the destroyer hulls and this really speeds up the process, cut and paste, so to speak.
My texturing is only OK, not Colin or Uncltgt quality, but is passable.
Most of the 'variety' of ships within each class only differ in armament, so too avoid the 100 ship problem, pick one you like.
Same with the modelling, it ain't Usio, but they are only targets (except for the carriers).
No DP file skills yet, but I might (only might) get into those.
I do intend to have a go at a lot of ships over the next year or so, there are a lot of Italian, French and Dutch ships 'missing' as well as few IJN and US ships.
Cheers,
Stuart