News on the old Alpha BAC TSR2 and Others

She looks superb in her white livery, one of my all time favs, Alpha TSR2. I've had the FS9 model active since I bought it way back. I'll be following this one for sure. :encouragement:

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Thanks for letting us know Rob, looks like we should forge ahead and see what we can do with the TSR 2! For those worried about FSX / P3D compatibility, I'll be able to ensure the model works in both. Did it for the Reporter / P-61C and I don't think there were any issues. Fingers crossed, I can bring in Ambient Occlusion and PBR for the P3D version but still learning those techniques at the moment.
Dean, what is PBR? Every time I see it I think "Pabst Blue Ribbon" and although drinking a few may improve the looks of a dodgey sim your flying skills would degrade accordingly.:gameoff:
 
Dean, what is PBR? Every time I see it I think "Pabst Blue Ribbon" and although drinking a few may improve the looks of a dodgey sim your flying skills would degrade accordingly.:gameoff:

LOL! Indeed. PBR stands for Physically Based Rendering, which is just the way in which materials reflect light more realistically in P3D v4. I haven't had the chance to play with it yet, so when the TSR2 is ready for its final compile I will take a look and see if I can't include it in the release. Don't worry though, if I can't the model will still have fully functional bumps, specular maps and all the usual goodies :)
 
LOL! Indeed. PBR stands for Physically Based Rendering, which is just the way in which materials reflect light more realistically in P3D v4. I haven't had the chance to play with it yet, so when the TSR2 is ready for its final compile I will take a look and see if I can't include it in the release. Don't worry though, if I can't the model will still have fully functional bumps, specular maps and all the usual goodies :)
Thanks for the wee lesson Dean. I am now that much closer to scratching the surface of the stuff I don't know! Maybe one day I'll at least be hopefully successful with my George Laven F-100 paint for the Milviz bird!(Come on, just get one. It's gotta get easier from there, right!?) As it sits the TSR2 in the screenies above work just fine as is for Mr. Patterson! Anything better is just icing on the cake!!
 
I remember'd these from way back, if its for the same bird, these are some great what-if paints to play with. Andy was a regular some years back and then fell of the Radar, but i think Matt is painting real airplane's now


Wow, what a find Ian! Fingers crossed these work with the new version, it will save a huge amount of time! :) Do you have any contact details for Andy to see if he will let us include them in the package?
 
I hope you can modify the cockpit interior colour, it is much too blue. The parts that are blue in some interior photos are I think roundel blue which is the standard colour for experimental parts/units/structure. Flight test equipment & cables were orange. This is so they can be easily identified if/when the aircraft is returned to 'normal'use. If I remember correctly the interior was 'light battleship grey' can't remember the BS number - it is almost 60 years since I was in the Weybridge D.O!
Keith
 
Andy was a SOH member, so a PM maybe,he still might be lurking out there. Matt was good friend with Nigel Richards, so he may know
 
Keith, the cockpit interior still has a temporary development (wireframe) texture, painting it is on my to do list.

Henk.

I hope you can modify the cockpit interior colour, it is much too blue. The parts that are blue in some interior photos are I think roundel blue which is the standard colour for experimental parts/units/structure. Flight test equipment & cables were orange. This is so they can be easily identified if/when the aircraft is returned to 'normal'use. If I remember correctly the interior was 'light battleship grey' can't remember the BS number - it is almost 60 years since I was in the Weybridge D.O!
Keith
 
We have several photos that chronicle the interior so matching paint shouldn't be too much of an issue.

Regarding additional skins, back in the day, there were 3 packs of add-on skins released by Pierre Lheureux available at AVSIM. I believe they will work in FSX. I have pack 1 installed and they all show up without issue. There were also some paints done by Jens-Ole Kjølberg, so they'll be lots of skins to chose from.

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Wow, what a find Ian! Fingers crossed these work with the new version, it will save a huge amount of time! :) Do you have any contact details for Andy to see if he will let us include them in the package?
They will work. As long as there is no need to change the texture mapping there is no reason for them not to work.

That said, please do not bundle any textures that are readily available elsewhere. It just unnecessarily increases the size of the package.
Mitch can certainly add mention of the textures sets already out there in the readme file along with tested links. Just my 2-cents.
:ernaehrung004:
 
They will work. As long as there is no need to change the texture mapping there is no reason for them not to work.

That said, please do not bundle any textures that are readily available elsewhere. It just unnecessarily increases the size of the package.
Mitch can certainly add mention of the textures sets already out there in the readme file along with tested links. Just my 2-cents.
:ernaehrung004:

Yeah, you're right. I was thinking that last night, there's so many of them about which I had no clue that it would create an unnecessarily large package. I'll make sure that we put something in the manual that lets users know there are a ton of textures out there for it.

Regarding the comments on the cockpit area, I'm working on the VC at the moment, and all colours and details are coming from images of the real airplane. Dave's VC for this FSX version, by the way, is fully functional with barely a switch or button not modelled :jump:
 
Looking at the cockpit photo in #52, that looks very much like the mockup cockpit - the junction at the cill & windscreen arch is the give away, no shoot bolt locking receptacle or the quadrant infill & pressure seal/ rain ingress gutter, but the colour looks good.
Keith
 
While we're on the subject of cockpit and panel, if anyone out there has more detailed photos of the cockpit interior (other than the ones that are readily available on the internet) please let us know. We already have the manuals that show us the instruments, what they are and where they are located, but good large color photos are hard to come by.
 
Boing boing boing... It's a testimony to the existing FDE that this airplane is tricky to land even when using the officially printed figures. One of the real life test pilots almost stacked the prototype during flight testing, so if they found it tough, what chance us mere mortals?

Reading the manual and following procedure is going to be essential with this one...

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Fast, Fast, Fast!!! She comes in HOT, DC. At least the FS9 model did. It took me numerous flights to learn how to stick the landing without bouncing all the way down the runway. :dizzy:

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