Next Scenery Project!

Aw jeez (smacking my head)... I thought it looked familiar but I couldn't place it... a hop and a skip from home...

-Mike
 
Sorry I was away all day. I was even going to suggest that you do Kellys Island after watching this video last week. That would be fantastic.
https://www.youtube.com/watch?v=7x04PRSqdPc&t=759s
Yep, that's the same video I watched that gave me the idea to do this one, lol. I've been placing the houses and buildings with the annotator. . .along with the vegetation, just about finished with that. I have the ADE work complete which just leaves the few custom buildings I want to do and then it'll be ready for release.
 
Got sidetracked doing another little project and set this aside for the time being. Back on it though. Here's the Airport Office. . . .I have just one other T-Hangar to do and then a few filler houses and it should be done.

Office-2021-nov-28-002 by Ed Wells, on Flickr
 
Thanks! I should be able to upload this after lunch today. It'll include seasonal textures a night texture and several parking spots.
 
Well, in my life nothing is ever simple, lol. I was looking the Island over before zipping everything up and discovered that a part of the default Island is showing and needs to be fixed. I had assumed that the photoreal texture had covered all the original Island. . .WRONG!

So now I have to figure out how I did Tangier Island (too long ago, I've slept since then). So, another delay!
 
If anyone can put me on the path to get this fixed I'd appreciate it. I tried doing an "exclude all Terrain Items", then went back and added a water poly to fill that area again, but that was "No joy". I also seem to remember possibly drawing a poly around the area and setting it as a "hole". . . .but the signal dies right after that, lol
 
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