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I've got a few to upload myself as soon as i get some rest and deal with this dry eye. Nothing elaborate mind you, but hopefully, tasteful..Hear, Hear!
(although, I would note that there are still users of FS98 and FS2002 out there and people still developing for them)(But I agree that P3D and X-Plane are the now and future)(And, yes, this was the first place I came to share my repaint )
Thank you for the library.
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We we need to broadcast the SOH is much more than a Microsoft sim web site and start attracting developers here.
I'm not certain How much of that statement is true at this moment. If I were coming here for the first time, it would be quite easy for me to assume that this is an MSFS centric site, and in truth, it's actually always been a CFS centered site ( chuckles ). It could be said, that before PVP was popular, we supported PVP.
The gist of it is that we started as one thing, and as other things became popular, we added them. Weve always reacted to user needs and wishees. We've never purposely nor aggressively pursued a specific direction. However, we can now observe these other organizations ( flightsim, simviation, etc ) and surprisingly they are in the same boat even though they're coming from a purpose driven aggressive position. In other words, they dont ave any better of an idea how to adjust to the changing landscape than we do. What they do have, is a very colorful and informative front end, while having perhaps not the most comfortable back end ( forums ) . We have, One HELL of a back end. I cant think of a group of people I'd rather be with more than you folks here, but we're a forum, and not an advertisement for all these other places. Our strength lies in the dissemination of information via word of mouth. It's very easy to respond to an announcement somewhere with a ":Thanks. I'll let my friends at SOH know" , and wait for them to get curious, but the burden of waiting, is on us. We have to nurture the future carefully.
Who said it needs to be extensive??? But the bottom line is that, people are getting sick of the org. Devs are moving off on their own, users are refusing to purchasse the products sold there, and over all, they have driven themselves into a disheveled ne'r be missed state. Really, go ask about textures on any plane in the general forum. You will receive a WARNING. A Bloody warning, for posting in the wrong forum. The org is difficult to use. It's hostile towards the very people it pretends to serve, and hostile against the very developers that have made it what it was.
We dont need a large repository, but we need a repository. We're frikkin SOH for gods sake. We're one of the ONLY sites on the web that ever gave a darn about the people that come here and their involvement in the simming hobby. We've been a nexus for developers and users alike to meet, discuss, share and enjoy what we do and a major part of that has been user creations like "liveries" including work done by yourself i believe. Remember Jay Kay: Bill Ortis: Francois Dumas: A2A: Crazy Colin?? They arent here any more. The world has changed, and we have to change with it, or die. A repository is one way to do that. It gives users and developers alike, a means to extend their personal influence on the hobby and enjow creating and sharing their work with the world, in a way that doesn't demand they negotiate a deal with a bunch of *******s that dont give a damn.
Yeah, ok, thsere's only maybe twenty of us that are vociferous and involved with the day to day here in X-Plane. Hell, At one point, Soh had fewer than that in total. X-Plane is growing in popularity right along side P3D, and the two are defining the future of flight simming. To ignore user creations and content in one, is akin to cutting off our own leg and walking off a cliff, blindfolded. We must change, and we must grow, and we must adopt to the new geography of the simming community to meet the specific needs of those who now populate it.
Make it small, Make it humble, but by all means, make it fun. SOH didnt become king of the hill by being king of the hill. It became that through having and open door, beer in the box, and a welcoming sharing tone between all its denizens. To turn our backs on that basic foundation right now by excluding X-Plane from its fair place with the other sim's ( we currently sit below train sim ) is a betrayal of that very foundation.
I would submit an example of one of those developers who no longer use the org or its store. Rotate ( https://rotatesim.com/ )! You wont find very much at all on their new MD-11 on the org, but check out their web site. Same goes for JarDesigns ( http://jardesign.org/ ). You wont find anything on their A340-500 on the org, but again, check their site. These guys have left the org, but not the sim, and we as an organization are in a position to offer them and their followers/customers an opportunity for growing their business as well as growing an ever increasingly enthusiastic community. FSX will some day, go away, leaving P3D and X-Plane as the inheritors of the torch. We need to keep doing what we do best and not be exclusive to anyone. That's how Ickie would want it, and thats how I believe it should continue.
Now if we could figure out how to get Jan to develop the Convair for XP11....aw shucks.
Yes, I am indeed guilty of uploading stuff to the MSFS related parts of the SOH library and I'd contribute to an X-Plane category as long as I've got something that I can consider finished enough (otherwise GDrive and Xorg will have to do).
If you've got work that can be used to give the XP library here some initial mass, upload it by all means. Maybe, after a while, the offered add-ons are numeruous enough to warrant the subdivision level attained by the MSFS, P3D or CFS categories.
As posted in his thread (or the other one), I'd try an XP conversion (available time permitting of course).