• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

NVIDIA Driver Update FYI

I am already using the same values for these settings unfortunately.
Additionally, I recognize I didn't describe the problem correctly: in fact, the antialiasing from the game is working. But only on the edges of the objects.
For example, the edges of my plane are not aliased, no problems. The antialiasing isn't top-notch, but there is definitely a difference between on and off there.
However, the lines which are "inside" the silhouette of the plane are completely aliased. This is especially visible with the lines on the repaints, for example. It's like there's no antialiasing at all...

Anyways, I have just installed the 365.10, with a full uninstall/reinstall as recommended. Now launching the sim to check if there are any differences.
 
No joy, the problem still exists, exactly as before.
This time I took a screenshot though:

daube_image0196.jpg


You can see the top edge of the plane (white) is smooth, but the limit between the while and the blue painted areas is aliased as if it were 1995...
And it's the same problem for any "edges" in the paintings (blue/red ribbon, passenger windows etc...)
 
Easy there, 1995 had much, much worse visuals.

Have you tried taking this to the P3D forums or looking for a solution there?
I think this might more be an issue with P3D instead of the drivers per se.
 
I don't know. It was working just fine in P3Dv3.2 until not so long ago...
I'm pretty sure I changed something in the driver settings, but i can't remember what.
Also, I installed that shaders mod. I will revert it just to try.
 
Daube,

What resolution are you running?
Are you in Windows 10...?

Maybe in the P3D forum post up some screenies of your settings.

I know that in Win10 my visual/display performance can vary quite a bit depending upon what the OS is getting up to at any given moment.

I bumped up to NVIDIA driver 365.10 and am not getting the saw teeth you are experiencing, but I do get other anomalies across the board...but only occasionally.

BTW...I did the shaders mod and got into a lot of ugly issues. I ended requiring a complete, clean re-install of v3.2 to get rid of it. I looked for the same in FSX/ST (no shader tweaks), and no problems. The shader tweak did not like my install....atall.
 
QUESTION: I have a year or two old hi end system, running a factory o'c'd GTX 780. My drivers are the same ones it shipped with - 335.23.

Is it worth updating them? I have never found any improvement in FSX from driver updates. Only change them when there is a problem. If it ain't broke . .


If it ain't broke don't fix it..... I update my drivers about once a year out of shear boredom...just makes more work for nothing.
 
Win 7 64 here w/ FSX-SE GTX 970 1920x1080. Just installed 365.10 and flew Ant's T-28 from Santa Monica to Burbank thru Orbx SCA downtown LA. Had a good smooth, solid 25-45fps w/ no stutters. Will be interesting to see how it goes with Aerosoft LA Cities X. Would appreciate any Inspector Profile settings if you have a similar rig.

Obie
 
Daube,

BTW...I did the shaders mod and got into a lot of ugly issues. I ended requiring a complete, clean re-install of v3.2 to get rid of it. I looked for the same in FSX/ST (no shader tweaks), and no problems. The shader tweak did not like my install....atall.

Me too, the complete black screen was a bit much!
:banghead:
 
The shader tweak didn't produce any issues, but I've seen a lot of users complaining about having problems... However, most of them:
- didn't realize that mod was limited to P3Dv3.2 only (they had 3.1 for example...)
- didn't delete the shader files to force a regeneration
- didn't realize they needed to wait several seconds, up to a full minutes, until the black screen would progressively transform into the sim picture during the shaders recompilation...

On my computer, despite the SSDs for both the OS and the sim (I don't even know if it's related anyways...), it takes more than 40 seconds until the picture is fully displayed. First I get a black screen, then turns to light blue, then the buildings and taxiways appear, then autogen (all floating in the air), the clouds, and FINALLY much later the ground textures appear. Of course, this happens only during the very first launch after shader files deletion. The subsequent launches take normal time.
 
lol...

yeah...I updated the update. Still alive.

I understand the logic that says "if it ain't broke don't fix it", and agree that it is conservative approach. I do the updates to ensure that my WIP work, which uses very aggressive applications of the available tools, remains stable in the most current environment.
Also, there were a batch of drivers that seriously broke my video editing software (fixed now), so it remains necessary to consider software outside of FSX or P3D when applying the updates as well.

The approach certainly does come with some inherent risks, so I assume the risk with each update...and make sure there's ample Vodka in the freezer.

I kind of keep hoping to see NVIDIA support for either FSX or P3D in the games list, but so far no joy.
 
Personally, I don't really care if NVidia would support FSX or P3D or whatever.
I would just like them to make their stupid drivers work as they should. And if I set the antialiasing mode to "Override application settings", the driver should OVERRIDE the application settings and apply the settings I set in the profile.
How difficult is that anyways ?
I can't believe NVidia devs can't keep control of their drivers. What kind of dark magic does MS and LM use in the sim to override the overridden driver settings ? This is driving me insane sometimes....
 
"If it ain't broke, don't fix it."

I like to live dangerously. At least on the software side and when a new version has the potential for performance or stability improvements.
The daily updates you receive in some Linux distributions are awesome. I could swear that since installing Arch for the first time, the OS got leaner and faster.
 
What kind of dark magic does MS and LM use in the sim to override the overridden driver settings ? This is driving me insane sometimes....

At the risk of offending those who wholeheartedly endorse Windows 10...my apologies in advance.

In my own personal experience, on my own unique system, every time Windows 10 updates (which is now mandatory/proprietary to the software) the following occurs:

My user account settings reset and delete all of my shared assignments to all of my folders. Each folder has to be reset individually and sequentially...I have over 500,000.
All of my preferences, in all of my software/drivers return to default, including my Wacom Tablet/pen and all other peripherals.
All of my over ridden preferences are negated and returned to MS default.
The horridly annoying little pond ripple bubble that accompanies every tap of a tablet pen to the pad needs to be programed out...again, and the doubly horrid tool tip balloons refuse to leave, even though I have coded them out...repeatedly.

Believe me, I've invested hundreds of hours into the various remedies...only to have them overridden by the OS when the inevitable "Update and Shut Down" menu appears. :lemo:
 
At the risk of offending those who wholeheartedly endorse Windows 10...my apologies in advance.

In my own personal experience, on my own unique system, every time Windows 10 updates (which is now mandatory/proprietary to the software) the following occurs:
<snip>
:lemo:

Yes this is why I ordered my new machine w/ Win7. Historically it seems like ever other M/S OS is a real turkey. This lack of update sovereignty scares the cargo pants off me, not to mention the neverending licensing business model. If it proves that Win 10 or Win 11 is "all that" then I'll just pay for the upgrade.

Obie:dizzy:</snip>
 
Hmmm...

95 - okay
98 - meh
98SE - okay
ME - meh
XP - okay
Vista - meh
7 - okay
8 - meh
10 - okay

Well... :mixed-smiley-010:

my 23 years working with Microsoft operating systems (starting with Windows 3.11, DOS 6 and Windows NT 3.1) completely agree with this assessment of the client operating systems.
 
my 23 years working with Microsoft operating systems (starting with Windows 3.11, DOS 6 and Windows NT 3.1) completely agree with this assessment of the client operating systems.

Ah the good old days when you still knew what your computer did and the days your computer just did what you told it should do.........

But I can still remember a system I used in the 80-ties, which ran on Concurrent DOS. This OS already more or less made its own decisions. It should enable you to run an application simutaneously from several work stations. In most cases you were able to reach the application, but saving went more or less in a random order........ (very annoying!)

The system was replaced by a XENIX based server. I loved that one, stable and transparant.

Back to the subject, I received another message that there is an update available for my GeForce. I haven't installed it yet.

Cheers,
Huub
 
Back
Top